Branch: refs/heads/main
  Home:   https://github.com/WebKit/WebKit
  Commit: 56a7860c7c27d4c918244ed2c483a7146406751b
      
https://github.com/WebKit/WebKit/commit/56a7860c7c27d4c918244ed2c483a7146406751b
  Author: Mike Wyrzykowski <mwyrzykow...@apple.com>
  Date:   2024-07-24 (Wed, 24 Jul 2024)

  Changed paths:
    A LayoutTests/fast/webgpu/nocrash/fuzz-277017-expected.txt
    A LayoutTests/fast/webgpu/nocrash/fuzz-277017.html
    M Source/WebGPU/WebGPU/RenderPassEncoder.mm

  Log Message:
  -----------
  [WebGPU] depthSlice is out of range for destroyed textures during clear pass
https://bugs.webkit.org/show_bug.cgi?id=277017
<radar://132409148>

Reviewed by Dan Glastonbury.

Destroyed depth texture should always assume a single mip level.

* LayoutTests/fast/webgpu/nocrash/fuzz-277017-expected.txt: Added.
* LayoutTests/fast/webgpu/nocrash/fuzz-277017.html: Added.
* Source/WebGPU/WebGPU/RenderPassEncoder.mm:
(WebGPU::m_maxDrawCount):
(WebGPU::RenderPassEncoder::setVertexBuffer):

Canonical link: https://commits.webkit.org/281328@main



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