Branch: refs/heads/main
Home: https://github.com/WebKit/WebKit
Commit: 23375c07162cd579617a30a98114a8b30a798542
https://github.com/WebKit/WebKit/commit/23375c07162cd579617a30a98114a8b30a798542
Author: Kimmo Kinnunen <[email protected]>
Date: 2024-08-08 (Thu, 08 Aug 2024)
Changed paths:
M Source/WebCore/html/canvas/WebGLRenderingContextBase.cpp
M Source/WebCore/platform/PlatformScreen.h
M Source/WebCore/platform/graphics/GraphicsContextGLAttributes.h
M Source/WebCore/platform/graphics/cocoa/GraphicsContextGLCocoa.mm
M Source/WebKit/Shared/WebCoreArgumentCoders.serialization.in
Log Message:
-----------
WebGL context is constructed with window GPU ID if low-power GPU is requested
https://bugs.webkit.org/show_bug.cgi?id=277629
rdar://133211880
Reviewed by Dan Glastonbury.
If the page asks for low-power GPU, only use this as the instantiation
criteria.
Also remove macCatalyst ifdefs in some places. On macCatalyst, the code
does not populate the GPUID of the window in the first place.
* Source/WebCore/html/canvas/WebGLRenderingContextBase.cpp:
(WebCore::resolveGraphicsContextGLAttributes):
* Source/WebCore/platform/PlatformScreen.h:
* Source/WebCore/platform/graphics/cocoa/GraphicsContextGLCocoa.mm:
(WebCore::initializeEGLDisplay):
* Source/WebKit/Shared/WebCoreArgumentCoders.serialization.in:
Canonical link: https://commits.webkit.org/281988@main
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