Branch: refs/heads/main
  Home:   https://github.com/WebKit/WebKit
  Commit: c0e61f9064f2e8ef33a4ed76c5e5e05d490498b1
      
https://github.com/WebKit/WebKit/commit/c0e61f9064f2e8ef33a4ed76c5e5e05d490498b1
  Author: Kimmo Kinnunen <[email protected]>
  Date:   2026-04-22 (Wed, 22 Apr 2026)

  Changed paths:
    M Source/ThirdParty/ANGLE/src/tests/angle_end2end_tests_expectations.txt
    M Source/ThirdParty/ANGLE/src/tests/gl_tests/TextureTest.cpp
    M Source/ThirdParty/ANGLE/src/tests/gl_tests/WebGLCompatibilityTest.cpp

  Log Message:
  -----------
  ANGLE: Metal: Texture2DTestES3.TexImageFormatMismatch fails validation
https://bugs.webkit.org/show_bug.cgi?id=312877
rdar://175240759

Reviewed by Dan Glastonbury.

Skip the test, it's a known unimplemented failure: OpenGL allows
sampling integer textures with float samplers.
This is disallowed in WebGL. Add the test to WebGLCompatibilityTest to
ensure the rule is implemented.

* Source/ThirdParty/ANGLE/src/tests/angle_end2end_tests_expectations.txt:
* Source/ThirdParty/ANGLE/src/tests/gl_tests/TextureTest.cpp:
* Source/ThirdParty/ANGLE/src/tests/gl_tests/WebGLCompatibilityTest.cpp:

Canonical link: https://commits.webkit.org/311754@main



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