Branch: refs/heads/main
Home: https://github.com/WebKit/WebKit
Commit: c0e61f9064f2e8ef33a4ed76c5e5e05d490498b1
https://github.com/WebKit/WebKit/commit/c0e61f9064f2e8ef33a4ed76c5e5e05d490498b1
Author: Kimmo Kinnunen <[email protected]>
Date: 2026-04-22 (Wed, 22 Apr 2026)
Changed paths:
M Source/ThirdParty/ANGLE/src/tests/angle_end2end_tests_expectations.txt
M Source/ThirdParty/ANGLE/src/tests/gl_tests/TextureTest.cpp
M Source/ThirdParty/ANGLE/src/tests/gl_tests/WebGLCompatibilityTest.cpp
Log Message:
-----------
ANGLE: Metal: Texture2DTestES3.TexImageFormatMismatch fails validation
https://bugs.webkit.org/show_bug.cgi?id=312877
rdar://175240759
Reviewed by Dan Glastonbury.
Skip the test, it's a known unimplemented failure: OpenGL allows
sampling integer textures with float samplers.
This is disallowed in WebGL. Add the test to WebGLCompatibilityTest to
ensure the rule is implemented.
* Source/ThirdParty/ANGLE/src/tests/angle_end2end_tests_expectations.txt:
* Source/ThirdParty/ANGLE/src/tests/gl_tests/TextureTest.cpp:
* Source/ThirdParty/ANGLE/src/tests/gl_tests/WebGLCompatibilityTest.cpp:
Canonical link: https://commits.webkit.org/311754@main
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