Branch: refs/heads/main
  Home:   https://github.com/WebKit/WebKit
  Commit: 0980a3910af96aa936ab738bd595fd620c0d6a96
      
https://github.com/WebKit/WebKit/commit/0980a3910af96aa936ab738bd595fd620c0d6a96
  Author: Kimmo Kinnunen <[email protected]>
  Date:   2026-06-09 (Tue, 09 Jun 2026)

  Changed paths:
    M LayoutTests/platform/ios/TestExpectations
    M Source/ThirdParty/ANGLE/src/libANGLE/renderer/metal/mtl_utils.mm
    M Source/ThirdParty/ANGLE/src/tests/angle_end2end_tests_expectations.txt
    M Source/ThirdParty/ANGLE/src/tests/gl_tests/WebGLCompatibilityTest.cpp

  Log Message:
  -----------
  ANGLE: Metal: 
webgl/1.0.x/conformance/extensions/webgl-compressed-texture-astc.html crashes 
on iOS simulator
https://bugs.webkit.org/show_bug.cgi?id=316306
rdar://178590024

Reviewed by Dan Glastonbury.

Regressed in "ebcdce442f Metal: Remove compressed texture uploads with
staging textures" The commit removed support for staged compressed
texture uploads altogether.

Fix by:
- Avoid forcing staged texture uploads for compressed textures on iOS
  simulator.
- Enable compressed texture tests for iOS.

* Source/ThirdParty/ANGLE/src/libANGLE/renderer/metal/mtl_utils.mm:
(rx::mtl::PreferStagedTextureUploads):
* Source/ThirdParty/ANGLE/src/tests/angle_end2end_tests_expectations.txt:
* Source/ThirdParty/ANGLE/src/tests/gl_tests/WebGLCompatibilityTest.cpp:

Canonical link: https://commits.webkit.org/314832@main



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