Title: [162602] trunk/Source/WebCore
Revision
162602
Author
abu...@adobe.com
Date
2014-01-23 02:02:11 -0800 (Thu, 23 Jan 2014)

Log Message

[CSS Regions] Convert regions iterator loops to range-based loops
https://bugs.webkit.org/show_bug.cgi?id=127464

Reviewed by Antti Koivisto.

Replace most of the iterator loops in the region implementation with
range based for loops. The for loops that iterate only over subsets
of collections have not been changed.

Tests: no new tests, this is a refactoring patch.

* dom/WebKitNamedFlow.cpp:
(WebCore::WebKitNamedFlow::firstEmptyRegionIndex):
(WebCore::WebKitNamedFlow::getRegionsByContent):
(WebCore::WebKitNamedFlow::getRegions):
(WebCore::WebKitNamedFlow::getContent):
* inspector/InspectorOverlay.cpp:
(WebCore::buildObjectForCSSRegionsHighlight):
* rendering/RenderFlowThread.cpp:
(WebCore::RenderFlowThread::validateRegions):
(WebCore::RenderFlowThread::updateLogicalWidth):
(WebCore::RenderFlowThread::computeLogicalHeight):
(WebCore::RenderFlowThread::repaintRectangleInRegions):
(WebCore::RenderFlowThread::removeRenderBoxRegionInfo):
(WebCore::RenderFlowThread::logicalWidthChangedInRegionsForBlock):
(WebCore::RenderFlowThread::clearRenderBoxRegionInfoAndCustomStyle):
(WebCore::RenderFlowThread::isAutoLogicalHeightRegionsCountConsistent):
(WebCore::RenderFlowThread::markAutoLogicalHeightRegionsForLayout):
(WebCore::RenderFlowThread::markRegionsForOverflowLayoutIfNeeded):
(WebCore::RenderFlowThread::updateRegionsFlowThreadPortionRect):
(WebCore::RenderFlowThread::collectLayerFragments):
(WebCore::RenderFlowThread::fragmentsBoundingBox):
* rendering/RenderNamedFlowFragment.cpp:
(WebCore::RenderNamedFlowFragment::setRegionObjectsRegionStyle):
(WebCore::RenderNamedFlowFragment::restoreRegionObjectsOriginalStyle):
* rendering/RenderNamedFlowThread.cpp:
(WebCore::RenderNamedFlowThread::clearContentElements):
(WebCore::RenderNamedFlowThread::nextRendererForNode):
(WebCore::RenderNamedFlowThread::dependsOn):
(WebCore::RenderNamedFlowThread::computeOversetStateForRegions):
(WebCore::RenderNamedFlowThread::checkInvalidRegions):
(WebCore::RenderNamedFlowThread::pushDependencies):
(WebCore::RenderNamedFlowThread::registerNamedFlowContentElement):
(WebCore::isContainedInElements):
(WebCore::RenderNamedFlowThread::getRanges):
(WebCore::RenderNamedFlowThread::checkRegionsWithStyling):
(WebCore::RenderNamedFlowThread::clearRenderObjectCustomStyle):
* rendering/RenderTreeAsText.cpp:
(WebCore::writeRenderRegionList):

Modified Paths

Diff

Modified: trunk/Source/WebCore/ChangeLog (162601 => 162602)


--- trunk/Source/WebCore/ChangeLog	2014-01-23 08:36:56 UTC (rev 162601)
+++ trunk/Source/WebCore/ChangeLog	2014-01-23 10:02:11 UTC (rev 162602)
@@ -1,3 +1,55 @@
+2014-01-23  Andrei Bucur  <abu...@adobe.com>
+
+        [CSS Regions] Convert regions iterator loops to range-based loops
+        https://bugs.webkit.org/show_bug.cgi?id=127464
+
+        Reviewed by Antti Koivisto.
+
+        Replace most of the iterator loops in the region implementation with
+        range based for loops. The for loops that iterate only over subsets
+        of collections have not been changed.
+
+        Tests: no new tests, this is a refactoring patch.
+
+        * dom/WebKitNamedFlow.cpp:
+        (WebCore::WebKitNamedFlow::firstEmptyRegionIndex):
+        (WebCore::WebKitNamedFlow::getRegionsByContent):
+        (WebCore::WebKitNamedFlow::getRegions):
+        (WebCore::WebKitNamedFlow::getContent):
+        * inspector/InspectorOverlay.cpp:
+        (WebCore::buildObjectForCSSRegionsHighlight):
+        * rendering/RenderFlowThread.cpp:
+        (WebCore::RenderFlowThread::validateRegions):
+        (WebCore::RenderFlowThread::updateLogicalWidth):
+        (WebCore::RenderFlowThread::computeLogicalHeight):
+        (WebCore::RenderFlowThread::repaintRectangleInRegions):
+        (WebCore::RenderFlowThread::removeRenderBoxRegionInfo):
+        (WebCore::RenderFlowThread::logicalWidthChangedInRegionsForBlock):
+        (WebCore::RenderFlowThread::clearRenderBoxRegionInfoAndCustomStyle):
+        (WebCore::RenderFlowThread::isAutoLogicalHeightRegionsCountConsistent):
+        (WebCore::RenderFlowThread::markAutoLogicalHeightRegionsForLayout):
+        (WebCore::RenderFlowThread::markRegionsForOverflowLayoutIfNeeded):
+        (WebCore::RenderFlowThread::updateRegionsFlowThreadPortionRect):
+        (WebCore::RenderFlowThread::collectLayerFragments):
+        (WebCore::RenderFlowThread::fragmentsBoundingBox):
+        * rendering/RenderNamedFlowFragment.cpp:
+        (WebCore::RenderNamedFlowFragment::setRegionObjectsRegionStyle):
+        (WebCore::RenderNamedFlowFragment::restoreRegionObjectsOriginalStyle):
+        * rendering/RenderNamedFlowThread.cpp:
+        (WebCore::RenderNamedFlowThread::clearContentElements):
+        (WebCore::RenderNamedFlowThread::nextRendererForNode):
+        (WebCore::RenderNamedFlowThread::dependsOn):
+        (WebCore::RenderNamedFlowThread::computeOversetStateForRegions):
+        (WebCore::RenderNamedFlowThread::checkInvalidRegions):
+        (WebCore::RenderNamedFlowThread::pushDependencies):
+        (WebCore::RenderNamedFlowThread::registerNamedFlowContentElement):
+        (WebCore::isContainedInElements):
+        (WebCore::RenderNamedFlowThread::getRanges):
+        (WebCore::RenderNamedFlowThread::checkRegionsWithStyling):
+        (WebCore::RenderNamedFlowThread::clearRenderObjectCustomStyle):
+        * rendering/RenderTreeAsText.cpp:
+        (WebCore::writeRenderRegionList):
+
 2014-01-23  László Langó  <llango.u-sze...@partner.samsung.com>
 
         Range should be constructable.

Modified: trunk/Source/WebCore/dom/WebKitNamedFlow.cpp (162601 => 162602)


--- trunk/Source/WebCore/dom/WebKitNamedFlow.cpp	2014-01-23 08:36:56 UTC (rev 162601)
+++ trunk/Source/WebCore/dom/WebKitNamedFlow.cpp	2014-01-23 10:02:11 UTC (rev 162602)
@@ -99,16 +99,15 @@
         return -1;
 
     int countNonPseudoRegions = -1;
-    auto iter = regionList.begin();
-    for (int index = 0; iter != regionList.end(); ++index, ++iter) {
+    for (const auto& renderRegion : regionList) {
+        const RenderNamedFlowFragment* namedFlowFragment = toRenderNamedFlowFragment(renderRegion);
         // FIXME: Pseudo-elements are not included in the list.
         // They will be included when we will properly support the Region interface
         // http://dev.w3.org/csswg/css-regions/#the-region-interface
-        const RenderNamedFlowFragment* renderRegion = toRenderNamedFlowFragment(*iter);
-        if (renderRegion->isPseudoElementRegion())
+        if (namedFlowFragment->isPseudoElementRegion())
             continue;
         countNonPseudoRegions++;
-        if (renderRegion->regionOversetState() == RegionEmpty)
+        if (namedFlowFragment->regionOversetState() == RegionEmpty)
             return countNonPseudoRegions;
     }
     return -1;
@@ -131,16 +130,16 @@
 
     if (inFlowThread(contentNode->renderer(), m_parentFlowThread)) {
         const RenderRegionList& regionList = m_parentFlowThread->renderRegionList();
-        for (auto iter = regionList.begin(), end = regionList.end(); iter != end; ++iter) {
+        for (const auto& renderRegion : regionList) {
+            const RenderNamedFlowFragment* namedFlowFragment = toRenderNamedFlowFragment(renderRegion);
             // FIXME: Pseudo-elements are not included in the list.
             // They will be included when we will properly support the Region interface
             // http://dev.w3.org/csswg/css-regions/#the-region-interface
-            const RenderNamedFlowFragment* renderRegion = toRenderNamedFlowFragment(*iter);
-            if (renderRegion->isPseudoElementRegion())
+            if (namedFlowFragment->isPseudoElementRegion())
                 continue;
-            if (m_parentFlowThread->objectInFlowRegion(contentNode->renderer(), renderRegion)) {
-                ASSERT(renderRegion->generatingElement());
-                regionElements.append(*renderRegion->generatingElement());
+            if (m_parentFlowThread->objectInFlowRegion(contentNode->renderer(), namedFlowFragment)) {
+                ASSERT(namedFlowFragment->generatingElement());
+                regionElements.append(*namedFlowFragment->generatingElement());
             }
         }
     }
@@ -161,15 +160,15 @@
     Vector<Ref<Element>> regionElements;
 
     const RenderRegionList& regionList = m_parentFlowThread->renderRegionList();
-    for (auto iter = regionList.begin(), end = regionList.end(); iter != end; ++iter) {
+    for (const auto& renderRegion : regionList) {
+        const RenderNamedFlowFragment* namedFlowFragment = toRenderNamedFlowFragment(renderRegion);
         // FIXME: Pseudo-elements are not included in the list.
         // They will be included when we will properly support the Region interface
         // http://dev.w3.org/csswg/css-regions/#the-region-interface
-        const RenderNamedFlowFragment* renderRegion = toRenderNamedFlowFragment(*iter);
-        if (renderRegion->isPseudoElementRegion())
+        if (namedFlowFragment->isPseudoElementRegion())
             continue;
-        ASSERT(renderRegion->generatingElement());
-        regionElements.append(*renderRegion->generatingElement());
+        ASSERT(namedFlowFragment->generatingElement());
+        regionElements.append(*namedFlowFragment->generatingElement());
     }
 
     return StaticElementList::adopt(regionElements);
@@ -188,8 +187,7 @@
     Vector<Ref<Element>> contentElements;
 
     const NamedFlowContentElements& contentElementsList = m_parentFlowThread->contentElements();
-    for (auto it = contentElementsList.begin(), end = contentElementsList.end(); it != end; ++it) {
-        Element* element = *it;
+    for (auto& element : contentElementsList) {
         ASSERT(element->computedStyle()->flowThread() == m_parentFlowThread->flowThreadName());
         contentElements.append(*element);
     }

Modified: trunk/Source/WebCore/inspector/InspectorOverlay.cpp (162601 => 162602)


--- trunk/Source/WebCore/inspector/InspectorOverlay.cpp	2014-01-23 08:36:56 UTC (rev 162601)
+++ trunk/Source/WebCore/inspector/InspectorOverlay.cpp	2014-01-23 10:02:11 UTC (rev 162602)
@@ -434,8 +434,7 @@
     RefPtr<InspectorArray> array = InspectorArray::create();
 
     const RenderRegionList& regionList = flowThread->renderRegionList();
-    for (RenderRegionList::const_iterator iter = regionList.begin(); iter != regionList.end(); ++iter) {
-        RenderRegion* iterRegion = *iter;
+    for (auto& iterRegion : regionList) {
         if (!iterRegion->isValid())
             continue;
         RefPtr<InspectorObject> regionHighlightObject = buildObjectForRegionHighlight(mainFrameView, iterRegion);

Modified: trunk/Source/WebCore/rendering/RenderFlowThread.cpp (162601 => 162602)


--- trunk/Source/WebCore/rendering/RenderFlowThread.cpp	2014-01-23 08:36:56 UTC (rev 162601)
+++ trunk/Source/WebCore/rendering/RenderFlowThread.cpp	2014-01-23 10:02:11 UTC (rev 162602)
@@ -161,8 +161,7 @@
             LayoutUnit previousRegionLogicalHeight = 0;
             bool firstRegionVisited = false;
             
-            for (auto iter = m_regionList.begin(), end = m_regionList.end(); iter != end; ++iter) {
-                RenderRegion* region = *iter;
+            for (auto& region : m_regionList) {
                 ASSERT(!region->needsLayout() || region->isRenderRegionSet());
 
                 region->deleteAllRenderBoxRegionInfo();
@@ -365,16 +364,14 @@
 void RenderFlowThread::updateLogicalWidth()
 {
     LayoutUnit logicalWidth = initialLogicalWidth();
-    for (auto iter = m_regionList.begin(), end = m_regionList.end(); iter != end; ++iter) {
-        RenderRegion* region = *iter;
+    for (auto& region : m_regionList) {
         ASSERT(!region->needsLayout() || region->isRenderRegionSet());
         logicalWidth = std::max(region->pageLogicalWidth(), logicalWidth);
     }
     setLogicalWidth(logicalWidth);
 
     // If the regions have non-uniform logical widths, then insert inset information for the RenderFlowThread.
-    for (auto iter = m_regionList.begin(), end = m_regionList.end(); iter != end; ++iter) {
-        RenderRegion* region = *iter;
+    for (auto& region : m_regionList) {
         LayoutUnit regionLogicalWidth = region->pageLogicalWidth();
         LayoutUnit logicalLeft = style().direction() == LTR ? LayoutUnit() : logicalWidth - regionLogicalWidth;
         region->setRenderBoxRegionInfo(this, logicalLeft, regionLogicalWidth, false);
@@ -387,8 +384,7 @@
     computedValues.m_extent = 0;
 
     const LayoutUnit maxFlowSize = RenderFlowThread::maxLogicalHeight();
-    for (auto iter = m_regionList.begin(), end = m_regionList.end(); iter != end; ++iter) {
-        RenderRegion* region = *iter;
+    for (auto& region : m_regionList) {
         ASSERT(!region->needsLayout() || region->isRenderRegionSet());
 
         LayoutUnit distanceToMaxSize = maxFlowSize - computedValues.m_extent;
@@ -434,11 +430,8 @@
     // Let each region figure out the proper enclosing flow thread.
     CurrentRenderFlowThreadDisabler disabler(&view());
     
-    for (auto iter = m_regionList.begin(), end = m_regionList.end(); iter != end; ++iter) {
-        RenderRegion* region = *iter;
-
+    for (auto& region : m_regionList)
         region->repaintFlowThreadContent(repaintRect, immediate);
-    }
 }
 
 RenderRegion* RenderFlowThread::regionAtBlockOffset(const RenderBox* clampBox, LayoutUnit offset, bool extendLastRegion, RegionAutoGenerationPolicy autoGenerationPolicy)
@@ -629,8 +622,7 @@
     RenderRegion* endRegion;
     getRegionRangeForBox(box, startRegion, endRegion);
 
-    for (auto iter = m_regionList.find(startRegion), end = m_regionList.end(); iter != end; ++iter) {
-        RenderRegion* region = *iter;
+    for (auto& region : m_regionList) {
         region->removeRenderBoxRegionInfo(box);
         if (region == endRegion)
             break;
@@ -638,10 +630,8 @@
 
 #ifndef NDEBUG
     // We have to make sure we did not leave any RenderBoxRegionInfo attached.
-    for (auto iter = m_regionList.begin(), end = m_regionList.end(); iter != end; ++iter) {
-        RenderRegion* region = *iter;
+    for (auto& region : m_regionList)
         ASSERT(!region->renderBoxRegionInfo(box));
-    }
 #endif
 
     m_regionRangeMap.remove(box);
@@ -676,8 +666,7 @@
         return;
     }
 
-    for (auto iter = m_regionList.find(startRegion), end = m_regionList.end(); iter != end; ++iter) {
-        RenderRegion* region = *iter;
+    for (auto& region : m_regionList) {
         ASSERT(!region->needsLayout() || region->isRenderRegionSet());
 
         // We have no information computed for this region so we need to do it.
@@ -745,9 +734,7 @@
 
     bool insideOldRegionRange = false;
     bool insideNewRegionRange = false;
-    for (auto iter = m_regionList.begin(), end = m_regionList.end(); iter != end; ++iter) {
-        RenderRegion* region = *iter;
-
+    for (auto& region : m_regionList) {
         if (oldStartRegion == region)
             insideOldRegionRange = true;
         if (newStartRegion == region)
@@ -896,8 +883,7 @@
 bool RenderFlowThread::isAutoLogicalHeightRegionsCountConsistent() const
 {
     unsigned autoLogicalHeightRegions = 0;
-    for (auto iter = m_regionList.begin(), end = m_regionList.end(); iter != end; ++iter) {
-        const RenderRegion* region = *iter;
+    for (const auto& region : m_regionList) {
         if (region->hasAutoLogicalHeight())
             autoLogicalHeightRegions++;
     }
@@ -929,8 +915,7 @@
 {
     ASSERT(hasAutoLogicalHeightRegions());
 
-    for (auto iter = m_regionList.begin(), end = m_regionList.end(); iter != end; ++iter) {
-        RenderRegion* region = *iter;
+    for (auto& region : m_regionList) {
         if (!region->hasAutoLogicalHeight())
             continue;
 
@@ -945,10 +930,8 @@
     if (!hasRegions())
         return;
 
-    for (auto iter = m_regionList.begin(), end = m_regionList.end(); iter != end; ++iter) {
-        RenderRegion* region = *iter;
+    for (auto& region : m_regionList)
         region->setNeedsSimplifiedNormalFlowLayout();
-    }
 }
 
 void RenderFlowThread::updateRegionsFlowThreadPortionRect(const RenderRegion* lastRegionWithContent)
@@ -959,9 +942,7 @@
     // FIXME: Optimize not to clear the interval all the time. This implies manually managing the tree nodes lifecycle.
     m_regionIntervalTree.clear();
     m_regionIntervalTree.initIfNeeded();
-    for (auto iter = m_regionList.begin(), end = m_regionList.end(); iter != end; ++iter) {
-        RenderRegion* region = *iter;
-
+    for (auto& region : m_regionList) {
         // If we find an empty auto-height region, clear the computedAutoHeight value.
         if (emptyRegionsSegment && region->hasAutoLogicalHeight())
             toRenderNamedFlowFragment(region)->clearComputedAutoHeight();
@@ -1081,10 +1062,8 @@
 {
     ASSERT(!m_regionsInvalidated);
     
-    for (auto iter = m_regionList.begin(), end = m_regionList.end(); iter != end; ++iter) {
-        RenderRegion* region = *iter;
+    for (auto& region : m_regionList)
         region->collectLayerFragments(layerFragments, layerBoundingBox, dirtyRect);
-    }
 }
 
 LayoutRect RenderFlowThread::fragmentsBoundingBox(const LayoutRect& layerBoundingBox)
@@ -1092,12 +1071,10 @@
     ASSERT(!m_regionsInvalidated);
     
     LayoutRect result;
-    for (auto iter = m_regionList.begin(), end = m_regionList.end(); iter != end; ++iter) {
-        RenderRegion* region = *iter;
+    for (auto& region : m_regionList) {
         LayerFragments fragments;
         region->collectLayerFragments(fragments, layerBoundingBox, LayoutRect::infiniteRect());
-        for (size_t i = 0; i < fragments.size(); ++i) {
-            const LayerFragment& fragment = fragments.at(i);
+        for (const auto& fragment : fragments) {
             LayoutRect fragmentRect(layerBoundingBox);
             fragmentRect.intersect(fragment.paginationClip);
             fragmentRect.moveBy(fragment.paginationOffset);

Modified: trunk/Source/WebCore/rendering/RenderNamedFlowFragment.cpp (162601 => 162602)


--- trunk/Source/WebCore/rendering/RenderNamedFlowFragment.cpp	2014-01-23 08:36:56 UTC (rev 162601)
+++ trunk/Source/WebCore/rendering/RenderNamedFlowFragment.cpp	2014-01-23 10:02:11 UTC (rev 162602)
@@ -308,8 +308,7 @@
     const RenderNamedFlowThread& namedFlow = view().flowThreadController().ensureRenderFlowThreadWithName(style().regionThread());
     const NamedFlowContentElements& contentElements = namedFlow.contentElements();
 
-    for (auto iter = contentElements.begin(), end = contentElements.end(); iter != end; ++iter) {
-        const Element* element = *iter;
+    for (const auto& element : contentElements) {
         // The list of content nodes contains also the nodes with display:none.
         if (!element->renderer())
             continue;
@@ -343,14 +342,14 @@
         return;
 
     RenderObjectRegionStyleMap temp;
-    for (auto iter = m_renderObjectRegionStyle.begin(), end = m_renderObjectRegionStyle.end(); iter != end; ++iter) {
-        RenderObject* object = const_cast<RenderObject*>(iter->key);
+    for (auto& objectPair : m_renderObjectRegionStyle) {
+        RenderObject* object = const_cast<RenderObject*>(objectPair.key);
         RefPtr<RenderStyle> objectRegionStyle = &object->style();
-        RefPtr<RenderStyle> objectOriginalStyle = iter->value.style;
+        RefPtr<RenderStyle> objectOriginalStyle = objectPair.value.style;
         if (object->isRenderElement())
             toRenderElement(object)->setStyleInternal(*objectOriginalStyle);
 
-        bool shouldCacheRegionStyle = iter->value.cached;
+        bool shouldCacheRegionStyle = objectPair.value.cached;
         if (!shouldCacheRegionStyle) {
             // Check whether we should cache the computed style in region.
             unsigned changedContextSensitiveProperties = ContextSensitivePropertyNone;

Modified: trunk/Source/WebCore/rendering/RenderNamedFlowThread.cpp (162601 => 162602)


--- trunk/Source/WebCore/rendering/RenderNamedFlowThread.cpp	2014-01-23 08:36:56 UTC (rev 162601)
+++ trunk/Source/WebCore/rendering/RenderNamedFlowThread.cpp	2014-01-23 10:02:11 UTC (rev 162602)
@@ -73,9 +73,7 @@
     
 void RenderNamedFlowThread::clearContentElements()
 {
-    for (auto it = m_contentElements.begin(), end = m_contentElements.end(); it != end; ++it) {
-        Element* contentElement = *it;
-        
+    for (auto& contentElement : m_contentElements) {
         ASSERT(contentElement);
         ASSERT(contentElement->inNamedFlow());
         ASSERT(&contentElement->document() == &document());
@@ -102,8 +100,8 @@
 
 RenderObject* RenderNamedFlowThread::nextRendererForNode(Node* node) const
 {
-    for (auto it = m_flowThreadChildList->begin(), end = m_flowThreadChildList->end(); it != end; ++it) {
-        RenderObject* child = *it;
+    const FlowThreadChildList& childList = *(m_flowThreadChildList.get());
+    for (auto& child : childList) {
         ASSERT(child->node());
         unsigned short position = node->compareDocumentPosition(child->node());
         if (position & Node::DOCUMENT_POSITION_FOLLOWING)
@@ -165,8 +163,8 @@
         return true;
 
     // Recursively traverse the m_layoutBeforeThreadsSet.
-    for (auto iterator = m_layoutBeforeThreadsSet.begin(), end = m_layoutBeforeThreadsSet.end(); iterator != end; ++iterator) {
-        const RenderNamedFlowThread* beforeFlowThread = (*iterator).key;
+    for (const auto& beforeFlowThreadPair : m_layoutBeforeThreadsSet) {
+        const auto& beforeFlowThread = beforeFlowThreadPair.key;
         if (beforeFlowThread->dependsOn(otherRenderFlowThread))
             return true;
     }
@@ -326,8 +324,7 @@
         height = isHorizontalWritingMode() ? visualOverflowRect().maxY() : visualOverflowRect().maxX();
 
     RenderRegion* lastReg = lastRegion();
-    for (auto iter = m_regionList.begin(), end = m_regionList.end(); iter != end; ++iter) {
-        RenderRegion* region = *iter;
+    for (auto& region : m_regionList) {
         LayoutUnit flowMin = height - (isHorizontalWritingMode() ? region->flowThreadPortionRect().y() : region->flowThreadPortionRect().x());
         LayoutUnit flowMax = height - (isHorizontalWritingMode() ? region->flowThreadPortionRect().maxY() : region->flowThreadPortionRect().maxX());
         RegionOversetState previousState = region->regionOversetState();
@@ -363,8 +360,7 @@
 void RenderNamedFlowThread::checkInvalidRegions()
 {
     Vector<RenderRegion*> newValidRegions;
-    for (auto iter = m_invalidRegionList.begin(), end = m_invalidRegionList.end(); iter != end; ++iter) {
-        RenderRegion* region = *iter;
+    for (auto& region : m_invalidRegionList) {
         // The only reason a region would be invalid is because it has a parent flow thread.
         ASSERT(!region->isValid() && region->parentNamedFlowThread());
         if (region->parentNamedFlowThread()->dependsOn(this))
@@ -373,8 +369,7 @@
         newValidRegions.append(region);
     }
 
-    for (auto iter = newValidRegions.begin(), end = newValidRegions.end(); iter != end; ++iter) {
-        RenderRegion* region = *iter;
+    for (auto& region : newValidRegions) {
         m_invalidRegionList.remove(region);
         region->parentNamedFlowThread()->m_observerThreadsSet.remove(this);
         addRegionToNamedFlowThread(region);
@@ -392,10 +387,8 @@
     Vector<RenderNamedFlowThread*> observers;
     copyToVector(m_observerThreadsSet, observers);
 
-    for (size_t i = 0; i < observers.size(); ++i) {
-        RenderNamedFlowThread* flowThread = observers.at(i);
+    for (auto& flowThread : observers)
         flowThread->checkInvalidRegions();
-    }
 }
 
 void RenderNamedFlowThread::addDependencyOnFlowThread(RenderNamedFlowThread* otherFlowThread)
@@ -418,8 +411,8 @@
 
 void RenderNamedFlowThread::pushDependencies(RenderNamedFlowThreadList& list)
 {
-    for (auto iter = m_layoutBeforeThreadsSet.begin(), end = m_layoutBeforeThreadsSet.end(); iter != end; ++iter) {
-        RenderNamedFlowThread* flowThread = (*iter).key;
+    for (auto& flowThreadPair : m_layoutBeforeThreadsSet) {
+        auto& flowThread = flowThreadPair.key;
         if (list.contains(flowThread))
             continue;
         flowThread->pushDependencies(list);
@@ -439,8 +432,7 @@
     resetMarkForDestruction();
 
     // Find the first content node following the new content node.
-    for (auto it = m_contentElements.begin(), end = m_contentElements.end(); it != end; ++it) {
-        Element* element = *it;
+    for (auto& element : m_contentElements) {
         unsigned short position = contentElement.compareDocumentPosition(element);
         if (position & Node::DOCUMENT_POSITION_FOLLOWING) {
             m_contentElements.insertBefore(element, &contentElement);
@@ -550,8 +542,7 @@
 
 static bool isContainedInElements(const Vector<Element*>& others, Element* element)
 {
-    for (size_t i = 0; i < others.size(); i++) {
-        Element* other = others.at(i);
+    for (auto& other : others) {
         if (other->contains(element))
             return true;
     }
@@ -599,14 +590,12 @@
 
     Vector<Element*> elements;
     // eliminate the contentElements that are descendants of other contentElements
-    for (auto it = contentElements().begin(), end = contentElements().end(); it != end; ++it) {
-        Element* element = *it;
+    for (auto& element : contentElements()) {
         if (!isContainedInElements(elements, element))
             elements.append(element);
     }
 
-    for (size_t i = 0; i < elements.size(); i++) {
-        Element* contentElement = elements.at(i);
+    for (auto& contentElement : elements) {
         if (!contentElement->renderer())
             continue;
 
@@ -744,9 +733,9 @@
 void RenderNamedFlowThread::checkRegionsWithStyling()
 {
     bool hasRegionsWithStyling = false;
-    for (auto iter = m_regionList.begin(), end = m_regionList.end(); iter != end; ++iter) {
-        RenderNamedFlowFragment* region = toRenderNamedFlowFragment(*iter);
-        if (region->hasCustomRegionStyle()) {
+    for (const auto& region : m_regionList) {
+        const RenderNamedFlowFragment* namedFlowFragment = toRenderNamedFlowFragment(region);
+        if (namedFlowFragment->hasCustomRegionStyle()) {
             hasRegionsWithStyling = true;
             break;
         }
@@ -758,9 +747,9 @@
 {
     // Clear the styles for the object in the regions.
     // FIXME: Region styling is not computed only for the region range of the object so this is why we need to walk the whole chain.
-    for (auto iter = m_regionList.begin(), end = m_regionList.end(); iter != end; ++iter) {
-        RenderNamedFlowFragment* region = toRenderNamedFlowFragment(*iter);
-        region->clearObjectStyleInRegion(object);
+    for (auto& region : m_regionList) {
+        RenderNamedFlowFragment* namedFlowFragment = toRenderNamedFlowFragment(region);
+        namedFlowFragment->clearObjectStyleInRegion(object);
     }
 }
 

Modified: trunk/Source/WebCore/rendering/RenderTreeAsText.cpp (162601 => 162602)


--- trunk/Source/WebCore/rendering/RenderTreeAsText.cpp	2014-01-23 08:36:56 UTC (rev 162601)
+++ trunk/Source/WebCore/rendering/RenderTreeAsText.cpp	2014-01-23 10:02:11 UTC (rev 162602)
@@ -657,9 +657,7 @@
 
 static void writeRenderRegionList(const RenderRegionList& flowThreadRegionList, TextStream& ts, int indent)
 {
-    for (RenderRegionList::const_iterator itRR = flowThreadRegionList.begin(); itRR != flowThreadRegionList.end(); ++itRR) {
-        RenderRegion* renderRegion = *itRR;
-
+    for (const auto& renderRegion : flowThreadRegionList) {
         writeIndent(ts, indent);
         ts << static_cast<const RenderObject*>(renderRegion)->renderName();
 
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