Diff
Modified: trunk/LayoutTests/ChangeLog (171675 => 171676)
--- trunk/LayoutTests/ChangeLog 2014-07-28 09:48:44 UTC (rev 171675)
+++ trunk/LayoutTests/ChangeLog 2014-07-28 13:19:22 UTC (rev 171676)
@@ -1,3 +1,15 @@
+2014-07-28 Radu Stavila <stav...@adobe.com>
+
+ REGRESSION (r169105): Crash in selection
+ https://bugs.webkit.org/show_bug.cgi?id=134303
+
+ Added test for the crash that occurred in some cases when selecting.
+
+ Reviewed by Mihnea Ovidenie.
+
+ * fast/regions/selection/crash-deselect-expected.txt: Added.
+ * fast/regions/selection/crash-deselect.html: Added.
+
2014-07-28 Yusuke Suzuki <utatane....@gmail.com>
CSS: Fix :visited behavior for SubSelectors
Added: trunk/LayoutTests/fast/regions/selection/crash-deselect-expected.txt (0 => 171676)
--- trunk/LayoutTests/fast/regions/selection/crash-deselect-expected.txt (rev 0)
+++ trunk/LayoutTests/fast/regions/selection/crash-deselect-expected.txt 2014-07-28 13:19:22 UTC (rev 171676)
@@ -0,0 +1,5 @@
+CONSOLE MESSAGE: line 66: HierarchyRequestError: DOM Exception 3: A Node was inserted somewhere it doesn't belong.
+
+Errlog selectionTest: HierarchyRequestError: HierarchyRequestError: DOM Exception 3 : index 1
+Errlog webtest_fn_24:
+
Added: trunk/LayoutTests/fast/regions/selection/crash-deselect.html (0 => 171676)
--- trunk/LayoutTests/fast/regions/selection/crash-deselect.html (rev 0)
+++ trunk/LayoutTests/fast/regions/selection/crash-deselect.html 2014-07-28 13:19:22 UTC (rev 171676)
@@ -0,0 +1,72 @@
+<!DOCTYPE html>
+<html id="webtest0">
+ <head id="webtest1">
+ <style id="webtest2"></style>
+ <style>
+ :last-child { -webkit-flow-into: foo; }
+ </style>
+
+ </head>
+ <body id="webtest3">
+ <script id="example"></script>
+
+ <script type="text/_javascript_">
+ if (window.testRunner)
+ testRunner.dumpAsText(false);
+ </script>
+
+ <script>
+ var new_elem = document.createElement("canvas");
+ new_elem.setAttribute("id", "webtest11");
+ document.querySelector("#webtest0").appendChild(new_elem);
+
+ document.write("<br><summary>");
+ </script>
+ <summary>
+ <mathml id="webtest12">
+ <femerge></femerge>
+ </mathml>
+
+ <script>
+ function selectionTest() {
+ try {
+ wf_i = 0;
+ for (; wf_i<40; wf_i++) {
+ var range = document.createRange();
+
+ range.setStartBefore(document.getElementById("webtest3"));
+ range.setEndAfter(document.getElementById("webtest2"));
+ range.deleteContents();
+
+ var markElement = document.getElementById("webtest1").appendChild(document.createElementNS("", "mark"));
+ range.setStartAfter(markElement);
+
+ var appletElement = document.getElementById("example").appendChild(document.createElement("applet"));
+ range.setEndAfter(appletElement);
+
+ range.insertNode(document.getElementById("example"));
+ }
+ } catch(e) {
+ document.write("Errlog selectionTest: " + e.name + ": " + e.message + " : index " + wf_i + " <br><table/>");
+ }
+ }
+ selectionTest();
+ </script>
+ <sub>
+
+ <script>
+ document.designMode = "on";
+ document.execCommand("SelectAll");
+ document.write("Errlog webtest_fn_24: <br><nobr>");
+
+ var femergeElement = document.getElementById("webtest12").appendChild(document.createElement("femerge"));
+ var appletElement = document.getElementById("example").appendChild(document.createElement("applet"));
+ var gradientElement = document.body.appendChild(document.createElement("gradient"));
+
+ document.getElementById("webtest2").isEqualNode(femergeElement.insertBefore(document.documentElement, gradientElement));
+ </script>
+
+ <table></table>
+ </summary>
+ </body>
+</html>
Modified: trunk/Source/WebCore/ChangeLog (171675 => 171676)
--- trunk/Source/WebCore/ChangeLog 2014-07-28 09:48:44 UTC (rev 171675)
+++ trunk/Source/WebCore/ChangeLog 2014-07-28 13:19:22 UTC (rev 171676)
@@ -1,3 +1,36 @@
+2014-07-28 Radu Stavila <stav...@adobe.com>
+
+ REGRESSION (r169105): Crash in selection
+ https://bugs.webkit.org/show_bug.cgi?id=134303
+
+ Reviewed by Mihnea Ovidenie.
+
+ When splitting the selection between different subtrees, all subtrees must have their selection cleared before
+ starting to apply the new selection. Otherwise, when selecting objects in a named flow thread and going up
+ its containing block chain, we can end up in the view's selection root, which has not yet been updated and so
+ we get inconsistent data.
+
+ To achieve this goal, the selection update was split into a "clear" and an "apply" method. The updateSelectionForSubtrees
+ method first iterates through all subtrees and performs the "clear" method and then starts all over again
+ and performs the "apply" method.
+
+ Test: fast/regions/selection/crash-deselect.html
+
+ * WebCore.xcodeproj/project.pbxproj:
+ * rendering/RenderSelectionInfo.h:
+ * rendering/RenderView.cpp:
+ (WebCore::RenderView::setSelection):
+ (WebCore::RenderView::splitSelectionBetweenSubtrees):
+ (WebCore::RenderView::updateSelectionForSubtrees): Added, clears and re-applies selection for all selection subtrees.
+ (WebCore::RenderView::clearSubtreeSelection): Added, clears selection and returns previously selected information.
+ (WebCore::RenderView::applySubtreeSelection): Added, updates the selection status of all objects inside the selection tree, compares old and new data and repaints accordingly.
+ (WebCore::RenderView::setSubtreeSelection): Deleted.
+ * rendering/RenderView.h:
+ * rendering/SelectionSubtreeRoot.cpp:
+ (WebCore::SelectionSubtreeRoot::SelectionSubtreeRoot):
+ * rendering/SelectionSubtreeRoot.h:
+ (WebCore::SelectionSubtreeRoot::OldSelectionData::OldSelectionData):
+
2014-07-28 Yusuke Suzuki <utatane....@gmail.com>
CSS: Fix :visited behavior for SubSelectors
Modified: trunk/Source/WebCore/WebCore.xcodeproj/project.pbxproj (171675 => 171676)
--- trunk/Source/WebCore/WebCore.xcodeproj/project.pbxproj 2014-07-28 09:48:44 UTC (rev 171675)
+++ trunk/Source/WebCore/WebCore.xcodeproj/project.pbxproj 2014-07-28 13:19:22 UTC (rev 171676)
@@ -466,7 +466,7 @@
0F09087F1444FDB200028917 /* ScrollbarTheme.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 0FE71415142189FC00DB33BA /* ScrollbarTheme.cpp */; };
0F099D0817B968A100FF84B9 /* WebCoreTypedArrayController.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 0F099D0617B968A100FF84B9 /* WebCoreTypedArrayController.cpp */; };
0F099D0917B968A100FF84B9 /* WebCoreTypedArrayController.h in Headers */ = {isa = PBXBuildFile; fileRef = 0F099D0717B968A100FF84B9 /* WebCoreTypedArrayController.h */; settings = {ATTRIBUTES = (Private, ); }; };
- 0F11A54F0F39233100C37884 /* RenderSelectionInfo.h in Headers */ = {isa = PBXBuildFile; fileRef = 0F11A54E0F39233100C37884 /* RenderSelectionInfo.h */; };
+ 0F11A54F0F39233100C37884 /* RenderSelectionInfo.h in Headers */ = {isa = PBXBuildFile; fileRef = 0F11A54E0F39233100C37884 /* RenderSelectionInfo.h */; settings = {ATTRIBUTES = (Private, ); }; };
0F13163E16ED0CC80035CC04 /* PlatformCAFilters.h in Headers */ = {isa = PBXBuildFile; fileRef = 0F13163D16ED0CC80035CC04 /* PlatformCAFilters.h */; settings = {ATTRIBUTES = (Private, ); }; };
0F13164016ED0CDE0035CC04 /* PlatformCAFiltersMac.mm in Sources */ = {isa = PBXBuildFile; fileRef = 0F13163F16ED0CDE0035CC04 /* PlatformCAFiltersMac.mm */; };
0F15DA8A0F3AAEE70000CE47 /* AnimationControllerPrivate.h in Headers */ = {isa = PBXBuildFile; fileRef = 0F15DA890F3AAEE70000CE47 /* AnimationControllerPrivate.h */; };
Modified: trunk/Source/WebCore/rendering/RenderSelectionInfo.h (171675 => 171676)
--- trunk/Source/WebCore/rendering/RenderSelectionInfo.h 2014-07-28 09:48:44 UTC (rev 171675)
+++ trunk/Source/WebCore/rendering/RenderSelectionInfo.h 2014-07-28 13:19:22 UTC (rev 171676)
@@ -25,8 +25,9 @@
#ifndef RenderSelectionInfo_h
#define RenderSelectionInfo_h
+#include "GapRects.h"
#include "IntRect.h"
-#include "RenderBox.h"
+#include "RenderBlock.h"
#include "RenderText.h"
namespace WebCore {
Modified: trunk/Source/WebCore/rendering/RenderView.cpp (171675 => 171676)
--- trunk/Source/WebCore/rendering/RenderView.cpp 2014-07-28 09:48:44 UTC (rev 171675)
+++ trunk/Source/WebCore/rendering/RenderView.cpp 2014-07-28 13:19:22 UTC (rev 171676)
@@ -857,7 +857,9 @@
// If there is no RenderNamedFlowThreads we follow the regular selection.
if (!hasRenderNamedFlowThreads()) {
- setSubtreeSelection(*this, start, startPos, end, endPos, blockRepaintMode);
+ RenderSubtreesMap singleSubtreeMap;
+ singleSubtreeMap.set(this, SelectionSubtreeRoot(start, startPos, end, endPos));
+ updateSelectionForSubtrees(singleSubtreeMap, blockRepaintMode);
return;
}
@@ -867,7 +869,6 @@
void RenderView::splitSelectionBetweenSubtrees(RenderObject* start, int startPos, RenderObject* end, int endPos, SelectionRepaintMode blockRepaintMode)
{
// Compute the visible selection end points for each of the subtrees.
- typedef HashMap<SelectionSubtreeRoot*, SelectionSubtreeRoot> RenderSubtreesMap;
RenderSubtreesMap renderSubtreesMap;
SelectionSubtreeRoot initialSelection;
@@ -901,33 +902,50 @@
renderSubtreesMap.set(&root, selectionData);
}
}
+
+ updateSelectionForSubtrees(renderSubtreesMap, blockRepaintMode);
+}
- for (RenderSubtreesMap::iterator i = renderSubtreesMap.begin(); i != renderSubtreesMap.end(); ++i) {
- SelectionSubtreeRoot subtreeSelectionData = i->value;
- subtreeSelectionData.adjustForVisibleSelection(document());
- setSubtreeSelection(*i->key, subtreeSelectionData.selectionStart(), subtreeSelectionData.selectionStartPos(),
- subtreeSelectionData.selectionEnd(), subtreeSelectionData.selectionEndPos(), blockRepaintMode);
+void RenderView::updateSelectionForSubtrees(RenderSubtreesMap& renderSubtreesMap, SelectionRepaintMode blockRepaintMode)
+{
+ SubtreeOldSelectionDataMap oldSelectionDataMap;
+ for (auto it = renderSubtreesMap.begin(); it != renderSubtreesMap.end(); ++it) {
+ SelectionSubtreeRoot& subtreeSelectionData = it->value;
+ if (hasRenderNamedFlowThreads())
+ subtreeSelectionData.adjustForVisibleSelection(document());
+
+ std::unique_ptr<OldSelectionData> oldSelectionData = std::make_unique<OldSelectionData>();
+ clearSubtreeSelection(*it->key, blockRepaintMode, *oldSelectionData);
+ oldSelectionDataMap.set(it->key, WTF::move(oldSelectionData));
+
+ SelectionSubtreeRoot& root = *it->key;
+ root.setSelectionStart(subtreeSelectionData.selectionStart());
+ root.setSelectionStartPos(subtreeSelectionData.selectionStartPos());
+ root.setSelectionEnd(subtreeSelectionData.selectionEnd());
+ root.setSelectionEndPos(subtreeSelectionData.selectionEndPos());
}
+
+ // Update selection status for the objects inside the selection subtrees.
+ // This needs to be done after the previous loop updated the selectionStart/End
+ // parameters of all subtrees because we're going to be climbing up the containing
+ // block chain and we might end up in a different selection subtree.
+ for (auto it = renderSubtreesMap.begin(); it != renderSubtreesMap.end(); ++it) {
+ SelectionSubtreeRoot subtreeSelectionData = it->value;
+ OldSelectionData& oldSelectionData = *oldSelectionDataMap.get(it->key);
+ applySubtreeSelection(*it->key, subtreeSelectionData.selectionStart(), subtreeSelectionData.selectionEnd(), subtreeSelectionData.selectionEndPos(), blockRepaintMode, oldSelectionData);
+ }
}
-void RenderView::setSubtreeSelection(SelectionSubtreeRoot& root, RenderObject* start, int startPos, RenderObject* end, int endPos, SelectionRepaintMode blockRepaintMode)
+void RenderView::clearSubtreeSelection(const SelectionSubtreeRoot& root, SelectionRepaintMode blockRepaintMode, OldSelectionData& oldSelectionData)
{
// Record the old selected objects. These will be used later
// when we compare against the new selected objects.
- int oldStartPos = root.selectionStartPos();
- int oldEndPos = root.selectionEndPos();
-
- // Objects each have a single selection rect to examine.
- typedef HashMap<RenderObject*, std::unique_ptr<RenderSelectionInfo>> SelectedObjectMap;
- SelectedObjectMap oldSelectedObjects;
- SelectedObjectMap newSelectedObjects;
-
+ oldSelectionData.selectionStartPos = root.selectionStartPos();
+ oldSelectionData.selectionEndPos = root.selectionEndPos();
+
// Blocks contain selected objects and fill gaps between them, either on the left, right, or in between lines and blocks.
// In order to get the repaint rect right, we have to examine left, middle, and right rects individually, since otherwise
// the union of those rects might remain the same even when changes have occurred.
- typedef HashMap<RenderBlock*, std::unique_ptr<RenderBlockSelectionInfo>> SelectedBlockMap;
- SelectedBlockMap oldSelectedBlocks;
- SelectedBlockMap newSelectedBlocks;
RenderObject* os = root.selectionStart();
RenderObject* stop = rendererAfterPosition(root.selectionEnd(), root.selectionEndPos());
@@ -936,11 +954,11 @@
if ((os->canBeSelectionLeaf() || os == root.selectionStart() || os == root.selectionEnd())
&& os->selectionState() != SelectionNone) {
// Blocks are responsible for painting line gaps and margin gaps. They must be examined as well.
- oldSelectedObjects.set(os, std::make_unique<RenderSelectionInfo>(os, true));
+ oldSelectionData.selectedObjects.set(os, std::make_unique<RenderSelectionInfo>(os, true));
if (blockRepaintMode == RepaintNewXOROld) {
RenderBlock* cb = os->containingBlock();
while (cb && !cb->isRenderView()) {
- std::unique_ptr<RenderBlockSelectionInfo>& blockInfo = oldSelectedBlocks.add(cb, nullptr).iterator->value;
+ std::unique_ptr<RenderBlockSelectionInfo>& blockInfo = oldSelectionData.selectedBlocks.add(cb, nullptr).iterator->value;
if (blockInfo)
break;
blockInfo = std::make_unique<RenderBlockSelectionInfo>(cb);
@@ -952,17 +970,13 @@
os = selectionIterator.next();
}
- // Now clear the selection.
- SelectedObjectMap::iterator oldObjectsEnd = oldSelectedObjects.end();
- for (SelectedObjectMap::iterator i = oldSelectedObjects.begin(); i != oldObjectsEnd; ++i)
+ auto oldObjectsEnd = oldSelectionData.selectedObjects.end();
+ for (auto i = oldSelectionData.selectedObjects.begin(); i != oldObjectsEnd; ++i)
i->key->setSelectionStateIfNeeded(SelectionNone);
+}
- // set selection start and end
- root.setSelectionStart(start);
- root.setSelectionStartPos(startPos);
- root.setSelectionEnd(end);
- root.setSelectionEndPos(endPos);
-
+void RenderView::applySubtreeSelection(SelectionSubtreeRoot& root, RenderObject* start, RenderObject* end, int endPos, SelectionRepaintMode blockRepaintMode, const OldSelectionData& oldSelectionData)
+{
// Update the selection status of all objects between selectionStart and selectionEnd
if (start && start == end)
start->setSelectionStateIfNeeded(SelectionBoth);
@@ -974,8 +988,8 @@
}
RenderObject* o = start;
- stop = rendererAfterPosition(end, endPos);
- selectionIterator = SelectionIterator(o);
+ RenderObject* stop = rendererAfterPosition(end, endPos);
+ SelectionIterator selectionIterator(o);
while (o && o != stop) {
if (o != start && o != end && o->canBeSelectionLeaf())
@@ -988,6 +1002,8 @@
// Now that the selection state has been updated for the new objects, walk them again and
// put them in the new objects list.
+ SelectedObjectMap newSelectedObjects;
+ SelectedBlockMap newSelectedBlocks;
o = start;
selectionIterator = SelectionIterator(o);
while (o && o != stop) {
@@ -1022,13 +1038,14 @@
return;
// Have any of the old selected objects changed compared to the new selection?
- for (SelectedObjectMap::iterator i = oldSelectedObjects.begin(); i != oldObjectsEnd; ++i) {
- RenderObject* obj = i->key;
+ auto oldObjectsEnd = oldSelectionData.selectedObjects.end();
+ for (auto it = oldSelectionData.selectedObjects.begin(); it != oldObjectsEnd; ++it) {
+ RenderObject* obj = it->key;
RenderSelectionInfo* newInfo = newSelectedObjects.get(obj);
- RenderSelectionInfo* oldInfo = i->value.get();
+ RenderSelectionInfo* oldInfo = it->value.get();
if (!newInfo || oldInfo->rect() != newInfo->rect() || oldInfo->state() != newInfo->state()
- || (root.selectionStart() == obj && oldStartPos != root.selectionStartPos())
- || (root.selectionEnd() == obj && oldEndPos != root.selectionEndPos())) {
+ || (root.selectionStart() == obj && oldSelectionData.selectionStartPos != root.selectionStartPos())
+ || (root.selectionEnd() == obj && oldSelectionData.selectionEndPos != root.selectionEndPos())) {
oldInfo->repaint();
if (newInfo) {
newInfo->repaint();
@@ -1038,16 +1055,16 @@
}
// Any new objects that remain were not found in the old objects dict, and so they need to be updated.
- SelectedObjectMap::iterator newObjectsEnd = newSelectedObjects.end();
- for (SelectedObjectMap::iterator i = newSelectedObjects.begin(); i != newObjectsEnd; ++i)
- i->value->repaint();
+ auto newObjectsEnd = newSelectedObjects.end();
+ for (auto it = newSelectedObjects.begin(); it != newObjectsEnd; ++it)
+ it->value->repaint();
// Have any of the old blocks changed?
- SelectedBlockMap::iterator oldBlocksEnd = oldSelectedBlocks.end();
- for (SelectedBlockMap::iterator i = oldSelectedBlocks.begin(); i != oldBlocksEnd; ++i) {
- RenderBlock* block = i->key;
+ auto oldBlocksEnd = oldSelectionData.selectedBlocks.end();
+ for (auto it = oldSelectionData.selectedBlocks.begin(); it != oldBlocksEnd; ++it) {
+ RenderBlock* block = it->key;
RenderBlockSelectionInfo* newInfo = newSelectedBlocks.get(block);
- RenderBlockSelectionInfo* oldInfo = i->value.get();
+ RenderBlockSelectionInfo* oldInfo = it->value.get();
if (!newInfo || oldInfo->rects() != newInfo->rects() || oldInfo->state() != newInfo->state()) {
oldInfo->repaint();
if (newInfo) {
@@ -1058,9 +1075,9 @@
}
// Any new blocks that remain were not found in the old blocks dict, and so they need to be updated.
- SelectedBlockMap::iterator newBlocksEnd = newSelectedBlocks.end();
- for (SelectedBlockMap::iterator i = newSelectedBlocks.begin(); i != newBlocksEnd; ++i)
- i->value->repaint();
+ auto newBlocksEnd = newSelectedBlocks.end();
+ for (auto it = newSelectedBlocks.begin(); it != newBlocksEnd; ++it)
+ it->value->repaint();
}
void RenderView::getSelection(RenderObject*& startRenderer, int& startOffset, RenderObject*& endRenderer, int& endOffset) const
Modified: trunk/Source/WebCore/rendering/RenderView.h (171675 => 171676)
--- trunk/Source/WebCore/rendering/RenderView.h 2014-07-28 09:48:44 UTC (rev 171675)
+++ trunk/Source/WebCore/rendering/RenderView.h 2014-07-28 13:19:22 UTC (rev 171676)
@@ -304,7 +304,9 @@
friend class LayoutStateDisabler;
void splitSelectionBetweenSubtrees(RenderObject* start, int startPos, RenderObject* end, int endPos, SelectionRepaintMode blockRepaintMode);
- void setSubtreeSelection(SelectionSubtreeRoot&, RenderObject* start, int startPos, RenderObject* end, int endPos, SelectionRepaintMode);
+ void clearSubtreeSelection(const SelectionSubtreeRoot&, SelectionRepaintMode, OldSelectionData&);
+ void updateSelectionForSubtrees(RenderSubtreesMap&, SelectionRepaintMode);
+ void applySubtreeSelection(SelectionSubtreeRoot&, RenderObject* start, RenderObject* end, int endPos, SelectionRepaintMode, const OldSelectionData&);
LayoutRect subtreeSelectionBounds(const SelectionSubtreeRoot&, bool clipToVisibleContent = true) const;
void repaintSubtreeSelection(const SelectionSubtreeRoot&) const;
Modified: trunk/Source/WebCore/rendering/SelectionSubtreeRoot.cpp (171675 => 171676)
--- trunk/Source/WebCore/rendering/SelectionSubtreeRoot.cpp 2014-07-28 09:48:44 UTC (rev 171675)
+++ trunk/Source/WebCore/rendering/SelectionSubtreeRoot.cpp 2014-07-28 13:19:22 UTC (rev 171676)
@@ -45,6 +45,14 @@
{
}
+SelectionSubtreeRoot::SelectionSubtreeRoot(RenderObject* selectionStart, int selectionStartPos, RenderObject* selectionEnd, int selectionEndPos)
+ : m_selectionStart(selectionStart)
+ , m_selectionStartPos(selectionStartPos)
+ , m_selectionEnd(selectionEnd)
+ , m_selectionEndPos(selectionEndPos)
+{
+}
+
void SelectionSubtreeRoot::adjustForVisibleSelection(Document& document)
{
if (selectionClear())
Modified: trunk/Source/WebCore/rendering/SelectionSubtreeRoot.h (171675 => 171676)
--- trunk/Source/WebCore/rendering/SelectionSubtreeRoot.h 2014-07-28 09:48:44 UTC (rev 171675)
+++ trunk/Source/WebCore/rendering/SelectionSubtreeRoot.h 2014-07-28 13:19:22 UTC (rev 171676)
@@ -31,6 +31,7 @@
#define SelectionSubtreeRoot_h
#include "RenderObject.h"
+#include "RenderSelectionInfo.h"
namespace WebCore {
@@ -38,8 +39,28 @@
class SelectionSubtreeRoot {
public:
+
+ typedef HashMap<RenderObject*, std::unique_ptr<RenderSelectionInfo>> SelectedObjectMap;
+ typedef HashMap<RenderBlock*, std::unique_ptr<RenderBlockSelectionInfo>> SelectedBlockMap;
+ typedef HashMap<SelectionSubtreeRoot*, SelectionSubtreeRoot> RenderSubtreesMap;
+ struct OldSelectionData {
+ OldSelectionData()
+ : selectionStartPos(-1)
+ , selectionEndPos(-1)
+ {
+ }
+
+ int selectionStartPos;
+ int selectionEndPos;
+ SelectedObjectMap selectedObjects;
+ SelectedBlockMap selectedBlocks;
+ };
+
+ typedef HashMap<SelectionSubtreeRoot*, std::unique_ptr<OldSelectionData>> SubtreeOldSelectionDataMap;
+
SelectionSubtreeRoot();
+ SelectionSubtreeRoot(RenderObject* selectionStart, int selectionStartPos, RenderObject* selectionEnd, int selectionEndPos);
RenderObject* selectionStart() const { return m_selectionStart; }
int selectionStartPos() const { return m_selectionStartPos; }