Title: [181573] trunk/Source/WebCore
Revision
181573
Author
roger_f...@apple.com
Date
2015-03-16 12:30:20 -0700 (Mon, 16 Mar 2015)

Log Message

[WebGL2] Multiple Render Targets.
https://bugs.webkit.org/show_bug.cgi?id=126994.
<rdar://problem/15815766>
Reviewed by Dean Jackson.
Tested by a modified version of the 1.0.3 conformance test:
conformance/extensions/webgl-draw-buffers.html
This test will be landed along with other modified extension conformance tests
once approval from Khronos is received.
* html/canvas/WebGL2RenderingContext.cpp:
(WebCore::WebGL2RenderingContext::drawBuffers): Mostly the same as WebGLDrawBuffers::drawBuffersWEBGL.
Returns different error messages, uses non EXT enums.
(WebCore::WebGL2RenderingContext::clearBufferiv): This actually does nothing for now but the validation has been implemented.
(WebCore::WebGL2RenderingContext::clearBufferuiv): Ditto.
(WebCore::WebGL2RenderingContext::clearBufferfv): Ditto.
(WebCore::WebGL2RenderingContext::clearBufferfi): Ditto.
(WebCore::WebGL2RenderingContext::validateFramebufferFuncParameters): Removes the extension object check.
(WebCore::WebGL2RenderingContext::getMaxDrawBuffers):
(WebCore::WebGL2RenderingContext::getMaxColorAttachments): Must return the same thing as getMaxDrawBuffers.
(WebCore::WebGL2RenderingContext::getParameter): Remove extension object checks.
* html/canvas/WebGL2RenderingContext.h:
* html/canvas/WebGLFramebuffer.cpp:
(WebCore::WebGLFramebuffer::drawBuffersIfNecessary):
* html/canvas/WebGLRenderingContext.cpp:
(WebCore::WebGLRenderingContext::validateFramebufferFuncParameters): Copied from WebGLRenderingContextBase.
(WebCore::WebGLRenderingContext::getMaxDrawBuffers): Ditto.
(WebCore::WebGLRenderingContext::getMaxColorAttachments): Ditto.
* html/canvas/WebGLRenderingContext.h:
* html/canvas/WebGLRenderingContextBase.cpp:
(WebCore::WebGLRenderingContextBase::validateFramebufferFuncParameters): Deleted.
* html/canvas/WebGLRenderingContextBase.h:

Modified Paths

Diff

Modified: trunk/Source/WebCore/ChangeLog (181572 => 181573)


--- trunk/Source/WebCore/ChangeLog	2015-03-16 19:08:40 UTC (rev 181572)
+++ trunk/Source/WebCore/ChangeLog	2015-03-16 19:30:20 UTC (rev 181573)
@@ -1,3 +1,39 @@
+2015-03-16  Roger Fong  <roger_f...@apple.com>
+
+        [WebGL2] Multiple Render Targets.
+        https://bugs.webkit.org/show_bug.cgi?id=126994.
+        <rdar://problem/15815766>
+
+        Reviewed by Dean Jackson.
+
+        Tested by a modified version of the 1.0.3 conformance test:
+        conformance/extensions/webgl-draw-buffers.html
+        This test will be landed along with other modified extension conformance tests
+        once approval from Khronos is received.
+
+        * html/canvas/WebGL2RenderingContext.cpp:
+        (WebCore::WebGL2RenderingContext::drawBuffers): Mostly the same as WebGLDrawBuffers::drawBuffersWEBGL.
+        Returns different error messages, uses non EXT enums.
+        (WebCore::WebGL2RenderingContext::clearBufferiv): This actually does nothing for now but the validation has been implemented.
+        (WebCore::WebGL2RenderingContext::clearBufferuiv): Ditto.
+        (WebCore::WebGL2RenderingContext::clearBufferfv): Ditto.
+        (WebCore::WebGL2RenderingContext::clearBufferfi): Ditto.
+        (WebCore::WebGL2RenderingContext::validateFramebufferFuncParameters): Removes the extension object check.
+        (WebCore::WebGL2RenderingContext::getMaxDrawBuffers):
+        (WebCore::WebGL2RenderingContext::getMaxColorAttachments): Must return the same thing as getMaxDrawBuffers.
+        (WebCore::WebGL2RenderingContext::getParameter): Remove extension object checks.
+        * html/canvas/WebGL2RenderingContext.h:
+        * html/canvas/WebGLFramebuffer.cpp:
+        (WebCore::WebGLFramebuffer::drawBuffersIfNecessary):
+        * html/canvas/WebGLRenderingContext.cpp:
+        (WebCore::WebGLRenderingContext::validateFramebufferFuncParameters): Copied from WebGLRenderingContextBase.
+        (WebCore::WebGLRenderingContext::getMaxDrawBuffers): Ditto.
+        (WebCore::WebGLRenderingContext::getMaxColorAttachments): Ditto.
+        * html/canvas/WebGLRenderingContext.h:
+        * html/canvas/WebGLRenderingContextBase.cpp:
+        (WebCore::WebGLRenderingContextBase::validateFramebufferFuncParameters): Deleted.
+        * html/canvas/WebGLRenderingContextBase.h:
+
 2015-03-16  Dean Jackson  <d...@apple.com>
 
         Parsing and Style Resolution of Container-based Animation Triggers

Modified: trunk/Source/WebCore/html/canvas/WebGL2RenderingContext.cpp (181572 => 181573)


--- trunk/Source/WebCore/html/canvas/WebGL2RenderingContext.cpp	2015-03-16 19:08:40 UTC (rev 181572)
+++ trunk/Source/WebCore/html/canvas/WebGL2RenderingContext.cpp	2015-03-16 19:30:20 UTC (rev 181573)
@@ -485,36 +485,129 @@
 
 void WebGL2RenderingContext::drawBuffers(Vector<GC3Denum> buffers)
 {
-    UNUSED_PARAM(buffers);
+    if (isContextLost())
+        return;
+    GC3Dsizei n = buffers.size();
+    const GC3Denum* bufs = buffers.data();
+    if (!m_framebufferBinding) {
+        if (n != 1) {
+            synthesizeGLError(GraphicsContext3D::INVALID_VALUE, "drawBuffers", "more than one buffer");
+            return;
+        }
+        if (bufs[0] != GraphicsContext3D::BACK && bufs[0] != GraphicsContext3D::NONE) {
+            synthesizeGLError(GraphicsContext3D::INVALID_OPERATION, "drawBuffers", "BACK or NONE");
+            return;
+        }
+        // Because the backbuffer is simulated on all current WebKit ports, we need to change BACK to COLOR_ATTACHMENT0.
+        GC3Denum value = (bufs[0] == GraphicsContext3D::BACK) ? GraphicsContext3D::COLOR_ATTACHMENT0 : GraphicsContext3D::NONE;
+        graphicsContext3D()->getExtensions()->drawBuffersEXT(1, &value);
+        setBackDrawBuffer(bufs[0]);
+    } else {
+        if (n > getMaxDrawBuffers()) {
+            synthesizeGLError(GraphicsContext3D::INVALID_VALUE, "drawBuffers", "more than max draw buffers");
+            return;
+        }
+        for (GC3Dsizei i = 0; i < n; ++i) {
+            if (bufs[i] != GraphicsContext3D::NONE && bufs[i] != static_cast<GC3Denum>(GraphicsContext3D::COLOR_ATTACHMENT0 + i)) {
+                synthesizeGLError(GraphicsContext3D::INVALID_OPERATION, "drawBuffers", "COLOR_ATTACHMENTi or NONE");
+                return;
+            }
+        }
+        m_framebufferBinding->drawBuffers(buffers);
+    }
 }
 
 void WebGL2RenderingContext::clearBufferiv(GC3Denum buffer, GC3Dint drawbuffer, Int32Array* value)
 {
-    UNUSED_PARAM(buffer);
-    UNUSED_PARAM(drawbuffer);
     UNUSED_PARAM(value);
+    switch (buffer) {
+    case GraphicsContext3D::COLOR:
+        if (drawbuffer < 0 || drawbuffer >= getMaxDrawBuffers()) {
+            synthesizeGLError(GraphicsContext3D::INVALID_VALUE, "clearBufferiv", "buffer index out of range");
+            return;
+        }
+        // TODO: Call clearBufferiv, requires gl3.h and ES3/gl.h
+        break;
+    case GraphicsContext3D::STENCIL:
+        if (drawbuffer) {
+            synthesizeGLError(GraphicsContext3D::INVALID_VALUE, "clearBufferiv", "buffer index must be 0");
+            return;
+        }
+        // TODO: Call clearBufferiv, requires gl3.h and ES3/gl.h
+        break;
+    case GraphicsContext3D::DEPTH:
+    case GraphicsContext3D::DEPTH_STENCIL:
+    default:
+        synthesizeGLError(GraphicsContext3D::INVALID_OPERATION, "clearBufferiv", "buffer argument must be COLOR or STENCIL");
+        break;
+    }
 }
 
 void WebGL2RenderingContext::clearBufferuiv(GC3Denum buffer, GC3Dint drawbuffer, Uint32Array* value)
 {
-    UNUSED_PARAM(buffer);
-    UNUSED_PARAM(drawbuffer);
     UNUSED_PARAM(value);
+    switch (buffer) {
+    case GraphicsContext3D::COLOR:
+        if (drawbuffer < 0 || drawbuffer >= getMaxDrawBuffers()) {
+            synthesizeGLError(GraphicsContext3D::INVALID_VALUE, "clearBufferuiv", "buffer index out of range");
+            return;
+        }
+        // TODO: Call clearBufferuiv, requires gl3.h and ES3/gl.h
+        break;
+    case GraphicsContext3D::DEPTH:
+    case GraphicsContext3D::STENCIL:
+    case GraphicsContext3D::DEPTH_STENCIL:
+    default:
+        synthesizeGLError(GraphicsContext3D::INVALID_OPERATION, "clearBufferuiv", "buffer argument must be COLOR");
+        break;
+    }
 }
 
 void WebGL2RenderingContext::clearBufferfv(GC3Denum buffer, GC3Dint drawbuffer, Float32Array* value)
 {
-    UNUSED_PARAM(buffer);
-    UNUSED_PARAM(drawbuffer);
     UNUSED_PARAM(value);
+    switch (buffer) {
+    case GraphicsContext3D::COLOR:
+        if (drawbuffer < 0 || drawbuffer >= getMaxDrawBuffers()) {
+            synthesizeGLError(GraphicsContext3D::INVALID_VALUE, "clearBufferfv", "buffer index out of range");
+            return;
+        }
+        // TODO: Call clearBufferfv, requires gl3.h and ES3/gl.h
+        break;
+    case GraphicsContext3D::DEPTH:
+        if (drawbuffer) {
+            synthesizeGLError(GraphicsContext3D::INVALID_VALUE, "clearBufferfv", "buffer index must be 0");
+            return;
+        }
+        // TODO: Call clearBufferfv, requires gl3.h and ES3/gl.h
+        break;
+    case GraphicsContext3D::STENCIL:
+    case GraphicsContext3D::DEPTH_STENCIL:
+    default:
+        synthesizeGLError(GraphicsContext3D::INVALID_OPERATION, "clearBufferfv", "buffer argument must be COLOR OR DEPTH");
+        break;
+    }
 }
 
 void WebGL2RenderingContext::clearBufferfi(GC3Denum buffer, GC3Dint drawbuffer, GC3Dfloat depth, GC3Dint stencil)
 {
-    UNUSED_PARAM(buffer);
-    UNUSED_PARAM(drawbuffer);
     UNUSED_PARAM(depth);
     UNUSED_PARAM(stencil);
+    switch (buffer) {
+    case GraphicsContext3D::DEPTH_STENCIL:
+        if (drawbuffer) {
+            synthesizeGLError(GraphicsContext3D::INVALID_VALUE, "clearBufferfv", "buffer index must be 0");
+            return;
+        }
+        // TODO: Call clearBufferfi, requires gl3.h and ES3/gl.h
+        break;
+    case GraphicsContext3D::COLOR:
+    case GraphicsContext3D::DEPTH:
+    case GraphicsContext3D::STENCIL:
+    default:
+        synthesizeGLError(GraphicsContext3D::INVALID_OPERATION, "clearBufferfv", "buffer argument must be DEPTH_STENCIL");
+        break;
+    }
 }
 
 PassRefPtr<WebGLQuery> WebGL2RenderingContext::createQuery()
@@ -1021,6 +1114,43 @@
     }
 }
 
+bool WebGL2RenderingContext::validateFramebufferFuncParameters(const char* functionName, GC3Denum target, GC3Denum attachment)
+{
+    if (target != GraphicsContext3D::FRAMEBUFFER) {
+        synthesizeGLError(GraphicsContext3D::INVALID_ENUM, functionName, "invalid target");
+        return false;
+    }
+    switch (attachment) {
+    case GraphicsContext3D::COLOR_ATTACHMENT0:
+    case GraphicsContext3D::DEPTH_ATTACHMENT:
+    case GraphicsContext3D::STENCIL_ATTACHMENT:
+    case GraphicsContext3D::DEPTH_STENCIL_ATTACHMENT:
+        break;
+    default:
+        if (attachment > GraphicsContext3D::COLOR_ATTACHMENT0
+            && attachment < static_cast<GC3Denum>(GraphicsContext3D::COLOR_ATTACHMENT0 + getMaxColorAttachments()))
+            break;
+        synthesizeGLError(GraphicsContext3D::INVALID_ENUM, functionName, "invalid attachment");
+        return false;
+    }
+    return true;
+}
+
+GC3Dint WebGL2RenderingContext::getMaxDrawBuffers()
+{
+    if (!m_maxDrawBuffers)
+        m_context->getIntegerv(GraphicsContext3D::MAX_DRAW_BUFFERS, &m_maxDrawBuffers);
+    return m_maxDrawBuffers;
+}
+
+GC3Dint WebGL2RenderingContext::getMaxColorAttachments()
+{
+    // DrawBuffers requires MAX_COLOR_ATTACHMENTS == MAX_DRAW_BUFFERS
+    if (!m_maxColorAttachments)
+        m_context->getIntegerv(GraphicsContext3D::MAX_DRAW_BUFFERS, &m_maxColorAttachments);
+    return m_maxColorAttachments;
+}
+
 void WebGL2RenderingContext::renderbufferStorage(GC3Denum target, GC3Denum internalformat, GC3Dsizei width, GC3Dsizei height)
 {
     if (isContextLostOrPending())
@@ -2203,8 +2333,6 @@
         return WebGLGetInfo();
         }
         break;
-    case GraphicsContext3D::COPY_READ_BUFFER:
-    case GraphicsContext3D::COPY_WRITE_BUFFER:
     case GraphicsContext3D::DRAW_BUFFER0:
     case GraphicsContext3D::DRAW_BUFFER1:
     case GraphicsContext3D::DRAW_BUFFER2:
@@ -2220,7 +2348,16 @@
     case GraphicsContext3D::DRAW_BUFFER12:
     case GraphicsContext3D::DRAW_BUFFER13:
     case GraphicsContext3D::DRAW_BUFFER14:
-    case GraphicsContext3D::DRAW_BUFFER15:
+    case GraphicsContext3D::DRAW_BUFFER15: {
+        GC3Dint value = GraphicsContext3D::NONE;
+        if (m_framebufferBinding)
+            value = m_framebufferBinding->getDrawBuffer(pname);
+        else // emulated backbuffer
+            value = m_backDrawBuffer;
+        return WebGLGetInfo(value);
+        }
+    case GraphicsContext3D::COPY_READ_BUFFER:
+    case GraphicsContext3D::COPY_WRITE_BUFFER:
     case GraphicsContext3D::PIXEL_PACK_BUFFER_BINDING:   
     case GraphicsContext3D::PIXEL_UNPACK_BUFFER_BINDING:
     case GraphicsContext3D::READ_BUFFER:

Modified: trunk/Source/WebCore/html/canvas/WebGL2RenderingContext.h (181572 => 181573)


--- trunk/Source/WebCore/html/canvas/WebGL2RenderingContext.h	2015-03-16 19:08:40 UTC (rev 181572)
+++ trunk/Source/WebCore/html/canvas/WebGL2RenderingContext.h	2015-03-16 19:30:20 UTC (rev 181573)
@@ -190,6 +190,8 @@
 
 protected:
     virtual void initializeVertexArrayObjects() override;
+    virtual GC3Dint getMaxDrawBuffers() override;
+    virtual GC3Dint getMaxColorAttachments() override;
     virtual bool validateIndexArrayConservative(GC3Denum type, unsigned& numElementsRequired) override;
     virtual bool validateDrawElements(const char* functionName, GC3Denum mode, GC3Dsizei count, GC3Denum type, long long offset, unsigned& numElements, GC3Dsizei primitiveCount) override;
     virtual bool validateBlendEquation(const char* functionName, GC3Denum mode) override;
@@ -206,6 +208,7 @@
         ArrayBufferView* pixels,
         NullDisposition) override;
     virtual bool validateCapability(const char* functionName, GC3Denum cap) override;
+    virtual bool validateFramebufferFuncParameters(const char* functionName, GC3Denum target, GC3Denum attachment) override;
     
 private:
     GC3Denum baseInternalFormatFromInternalFormat(GC3Denum internalformat);

Modified: trunk/Source/WebCore/html/canvas/WebGLFramebuffer.cpp (181572 => 181573)


--- trunk/Source/WebCore/html/canvas/WebGLFramebuffer.cpp	2015-03-16 19:08:40 UTC (rev 181572)
+++ trunk/Source/WebCore/html/canvas/WebGLFramebuffer.cpp	2015-03-16 19:30:20 UTC (rev 181573)
@@ -607,7 +607,7 @@
 
 void WebGLFramebuffer::drawBuffersIfNecessary(bool force)
 {
-    if (!context()->m_webglDrawBuffers)
+    if (!context()->m_webglDrawBuffers && !context()->isWebGL2())
         return;
     bool reset = force;
     // This filtering works around graphics driver bugs on Mac OS X.

Modified: trunk/Source/WebCore/html/canvas/WebGLRenderingContext.cpp (181572 => 181573)


--- trunk/Source/WebCore/html/canvas/WebGLRenderingContext.cpp	2015-03-16 19:08:40 UTC (rev 181572)
+++ trunk/Source/WebCore/html/canvas/WebGLRenderingContext.cpp	2015-03-16 19:30:20 UTC (rev 181573)
@@ -361,6 +361,29 @@
     }
 }
 
+bool WebGLRenderingContext::validateFramebufferFuncParameters(const char* functionName, GC3Denum target, GC3Denum attachment)
+{
+    if (target != GraphicsContext3D::FRAMEBUFFER) {
+        synthesizeGLError(GraphicsContext3D::INVALID_ENUM, functionName, "invalid target");
+        return false;
+    }
+    switch (attachment) {
+    case GraphicsContext3D::COLOR_ATTACHMENT0:
+    case GraphicsContext3D::DEPTH_ATTACHMENT:
+    case GraphicsContext3D::STENCIL_ATTACHMENT:
+    case GraphicsContext3D::DEPTH_STENCIL_ATTACHMENT:
+        break;
+    default:
+        if (m_webglDrawBuffers
+            && attachment > GraphicsContext3D::COLOR_ATTACHMENT0
+            && attachment < static_cast<GC3Denum>(GraphicsContext3D::COLOR_ATTACHMENT0 + getMaxColorAttachments()))
+            break;
+        synthesizeGLError(GraphicsContext3D::INVALID_ENUM, functionName, "invalid attachment");
+        return false;
+    }
+    return true;
+}
+    
 void WebGLRenderingContext::renderbufferStorage(GC3Denum target, GC3Denum internalformat, GC3Dsizei width, GC3Dsizei height)
 {
     if (isContextLostOrPending())
@@ -1113,6 +1136,27 @@
     }
 }
 
+GC3Dint WebGLRenderingContext::getMaxDrawBuffers()
+{
+    if (!supportsDrawBuffers())
+        return 0;
+    if (!m_maxDrawBuffers)
+        m_context->getIntegerv(Extensions3D::MAX_DRAW_BUFFERS_EXT, &m_maxDrawBuffers);
+    if (!m_maxColorAttachments)
+        m_context->getIntegerv(Extensions3D::MAX_COLOR_ATTACHMENTS_EXT, &m_maxColorAttachments);
+    // WEBGL_draw_buffers requires MAX_COLOR_ATTACHMENTS >= MAX_DRAW_BUFFERS.
+    return std::min(m_maxDrawBuffers, m_maxColorAttachments);
+}
+
+GC3Dint WebGLRenderingContext::getMaxColorAttachments()
+{
+    if (!supportsDrawBuffers())
+        return 0;
+    if (!m_maxColorAttachments)
+        m_context->getIntegerv(Extensions3D::MAX_COLOR_ATTACHMENTS_EXT, &m_maxColorAttachments);
+    return m_maxColorAttachments;
+}
+    
 bool WebGLRenderingContext::validateIndexArrayConservative(GC3Denum type, unsigned& numElementsRequired)
 {
     // Performs conservative validation by caching a maximum index of

Modified: trunk/Source/WebCore/html/canvas/WebGLRenderingContext.h (181572 => 181573)


--- trunk/Source/WebCore/html/canvas/WebGLRenderingContext.h	2015-03-16 19:08:40 UTC (rev 181572)
+++ trunk/Source/WebCore/html/canvas/WebGLRenderingContext.h	2015-03-16 19:30:20 UTC (rev 181573)
@@ -42,6 +42,7 @@
 
     virtual WebGLGetInfo getFramebufferAttachmentParameter(GC3Denum target, GC3Denum attachment, GC3Denum pname, ExceptionCode&) override;
     virtual void renderbufferStorage(GC3Denum target, GC3Denum internalformat, GC3Dsizei width, GC3Dsizei height) override;
+    virtual bool validateFramebufferFuncParameters(const char* functionName, GC3Denum target, GC3Denum attachment) override;
     virtual void hint(GC3Denum target, GC3Denum mode) override;
     virtual void copyTexImage2D(GC3Denum target, GC3Dint level, GC3Denum internalformat, GC3Dint x, GC3Dint y, GC3Dsizei width, GC3Dsizei height, GC3Dint border) override;
     virtual void texSubImage2DBase(GC3Denum target, GC3Dint level, GC3Dint xoffset, GC3Dint yoffset, GC3Dsizei width, GC3Dsizei height, GC3Denum internalformat, GC3Denum format, GC3Denum type, const void* pixels, ExceptionCode&) override;
@@ -61,6 +62,8 @@
 #endif
 
 protected:
+    virtual GC3Dint getMaxDrawBuffers() override;
+    virtual GC3Dint getMaxColorAttachments() override;
     virtual void initializeVertexArrayObjects() override;
     virtual bool validateIndexArrayConservative(GC3Denum type, unsigned& numElementsRequired) override;
     virtual bool validateDrawElements(const char* functionName, GC3Denum mode, GC3Dsizei count, GC3Denum type, long long offset, unsigned& numElements, GC3Dsizei primitiveCount) override;

Modified: trunk/Source/WebCore/html/canvas/WebGLRenderingContextBase.cpp (181572 => 181573)


--- trunk/Source/WebCore/html/canvas/WebGLRenderingContextBase.cpp	2015-03-16 19:08:40 UTC (rev 181572)
+++ trunk/Source/WebCore/html/canvas/WebGLRenderingContextBase.cpp	2015-03-16 19:30:20 UTC (rev 181573)
@@ -4346,29 +4346,6 @@
     canvas()->document().addConsoleMessage(MessageSource::Rendering, MessageLevel::Warning, message);
 }
 
-bool WebGLRenderingContextBase::validateFramebufferFuncParameters(const char* functionName, GC3Denum target, GC3Denum attachment)
-{
-    if (target != GraphicsContext3D::FRAMEBUFFER) {
-        synthesizeGLError(GraphicsContext3D::INVALID_ENUM, functionName, "invalid target");
-        return false;
-    }
-    switch (attachment) {
-    case GraphicsContext3D::COLOR_ATTACHMENT0:
-    case GraphicsContext3D::DEPTH_ATTACHMENT:
-    case GraphicsContext3D::STENCIL_ATTACHMENT:
-    case GraphicsContext3D::DEPTH_STENCIL_ATTACHMENT:
-        break;
-    default:
-        if (m_webglDrawBuffers
-            && attachment > GraphicsContext3D::COLOR_ATTACHMENT0
-            && attachment < static_cast<GC3Denum>(GraphicsContext3D::COLOR_ATTACHMENT0 + getMaxColorAttachments()))
-            break;
-        synthesizeGLError(GraphicsContext3D::INVALID_ENUM, functionName, "invalid attachment");
-        return false;
-    }
-    return true;
-}
-
 bool WebGLRenderingContextBase::validateBlendFuncFactors(const char* functionName, GC3Denum src, GC3Denum dst)
 {
     if (((src == GraphicsContext3D::CONSTANT_COLOR || src == GraphicsContext3D::ONE_MINUS_CONSTANT_COLOR)

Modified: trunk/Source/WebCore/html/canvas/WebGLRenderingContextBase.h (181572 => 181573)


--- trunk/Source/WebCore/html/canvas/WebGLRenderingContextBase.h	2015-03-16 19:08:40 UTC (rev 181572)
+++ trunk/Source/WebCore/html/canvas/WebGLRenderingContextBase.h	2015-03-16 19:30:20 UTC (rev 181573)
@@ -566,7 +566,7 @@
     bool m_hasRequestedPolicyResolution;
     bool isContextLostOrPending();
 
-    // Enabled extension objects.
+    // Enabled extension objects. FIXME: Move these to WebGL1RenderingContext, not needed for WebGL2
     std::unique_ptr<EXTFragDepth> m_extFragDepth;
     std::unique_ptr<EXTBlendMinMax> m_extBlendMinMax;
     std::unique_ptr<EXTsRGB> m_extsRGB;
@@ -743,7 +743,7 @@
 
     // Helper function to validate input parameters for framebuffer functions.
     // Generate GL error if parameters are illegal.
-    bool validateFramebufferFuncParameters(const char* functionName, GC3Denum target, GC3Denum attachment);
+    virtual bool validateFramebufferFuncParameters(const char* functionName, GC3Denum target, GC3Denum attachment) = 0;
 
     // Helper function to validate blend equation mode.
     virtual bool validateBlendEquation(const char* functionName, GC3Denum) = 0;
@@ -824,10 +824,8 @@
     // Clamp the width and height to GL_MAX_VIEWPORT_DIMS.
     IntSize clampedCanvasSize();
 
-    // First time called, if EXT_draw_buffers is supported, query the value; otherwise return 0.
-    // Later, return the cached value.
-    GC3Dint getMaxDrawBuffers();
-    GC3Dint getMaxColorAttachments();
+    virtual GC3Dint getMaxDrawBuffers() = 0;
+    virtual GC3Dint getMaxColorAttachments() = 0;
 
     void setBackDrawBuffer(GC3Denum);
 
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