Title: [183639] trunk/Source/WebCore
- Revision
- 183639
- Author
- bfulg...@apple.com
- Date
- 2015-04-30 12:04:36 -0700 (Thu, 30 Apr 2015)
Log Message
[Win] Allow WebKit to build without ANGLE support
https://bugs.webkit.org/show_bug.cgi?id=144459
<rdar://problem/20707307>
Reviewed by Dean Jackson.
* platform/graphics/GLContext.cpp: Use the ENABLE(GRAPHICS_CONTEXT_3D)
macro to avoid compiling this code if not using WEBGL/3D contexts.
Modified Paths
Diff
Modified: trunk/Source/WebCore/ChangeLog (183638 => 183639)
--- trunk/Source/WebCore/ChangeLog 2015-04-30 18:54:02 UTC (rev 183638)
+++ trunk/Source/WebCore/ChangeLog 2015-04-30 19:04:36 UTC (rev 183639)
@@ -1,3 +1,14 @@
+2015-04-30 Brent Fulgham <bfulg...@apple.com>
+
+ [Win] Allow WebKit to build without ANGLE support
+ https://bugs.webkit.org/show_bug.cgi?id=144459
+ <rdar://problem/20707307>
+
+ Reviewed by Dean Jackson.
+
+ * platform/graphics/GLContext.cpp: Use the ENABLE(GRAPHICS_CONTEXT_3D)
+ macro to avoid compiling this code if not using WEBGL/3D contexts.
+
2015-04-29 David Hyatt <hy...@apple.com>
Avoid containingBlock() calls when no writing mode flipping is needed.
Modified: trunk/Source/WebCore/platform/graphics/GLContext.cpp (183638 => 183639)
--- trunk/Source/WebCore/platform/graphics/GLContext.cpp 2015-04-30 18:54:02 UTC (rev 183638)
+++ trunk/Source/WebCore/platform/graphics/GLContext.cpp 2015-04-30 19:04:36 UTC (rev 183639)
@@ -17,6 +17,9 @@
*/
#include "config.h"
+
+#if ENABLE(GRAPHICS_CONTEXT_3D)
+
#include "GLContext.h"
#if USE(EGL)
@@ -197,4 +200,4 @@
} // namespace WebCore
-
+#endif
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