On Jul 28, 2009, at 3:59 PM, Peter Kasting wrote:

On Tue, Jul 28, 2009 at 3:55 PM, Oliver Hunt <oli...@apple.com> wrote:
Personally i like the idea of having type system/compiler enforced null checking.

Note that eseidel's proposal is still a runtime check. One could use template specialization to write a class that gives a compile- time error if you try to assign NULL directly to a pointer, but I'm not enough of a template wizard to know if it could be made to catch all types of assignment (e.g. if you could catch that when a NeverNull<Foo> is initialized by an existing Foo*, that existing pointer must not contain NULL).

I don't think you can make the C++ type system prevent pointers from having null values without a runtime check. Any raw pointer expression could have a null value and this is not visible at compile time. It might be possible to prevent direct assignment of 0, which would provide at least a little bit of static checking.

Regards,
Maciej

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