Hi all, I am new to webkit code-base and am trying to delve a bit deeper into webkit code and could see that webkit 3d transformations are implemented in WebCore/platform/graphics/transforms/TransformationMatrix.cpp.
Is there any reason for not using a library (e.g. clutter) to perform these transforms so that on supported platforms, it could be hardware accelerated ? And is someone in the community working on this ? Also, I am looking at SMP optimization of webkit - so if anyone has any pointers or known areas of possible improvement, I will be glad to look at them, and if possible, help.. Thanks ! Aneesh _______________________________________________ webkit-dev mailing list [email protected] http://lists.webkit.org/mailman/listinfo.cgi/webkit-dev

