Oh, I guess wtf doesn't really count as part of WebCore, so then I guess
not...

On Tue, Mar 30, 2010 at 5:57 PM, Chris Rogers <crog...@google.com> wrote:

> Most of my files so far use wtf stuff (OwnPtr, RefPtr, and Vector) so I
> guess there are dependencies.
>
>
> On Tue, Mar 30, 2010 at 5:55 PM, Adam Barth <aba...@webkit.org> wrote:
>
>> Will there be dependencies on the rest of WebCore?  If not,
>> platform/audio might sense as a peer to platform/graphics.
>>
>> Adam
>>
>>
>> On Tue, Mar 30, 2010 at 5:45 PM, Chris Rogers <crog...@google.com> wrote:
>> > Thanks everyone for your answers.
>> > Darin, I agree that "audio" might be confusing since HTMLAudioElement
>> would
>> > not be in there, but it still might be the simplest name.  Otherwise,
>> how
>> > about:
>> > WebCore/audio-engine
>> > or
>> > WebCore/audio-processing
>> > ??
>> >
>> > On Tue, Mar 30, 2010 at 5:31 PM, Darin Adler <da...@apple.com> wrote:
>> >>
>> >> On Mar 30, 2010, at 5:19 PM, Adam Barth wrote:
>> >>
>> >> The platform directory contains a lot more than just
>> >> platform-specific files. It's the platform upon which WebCore is built.
>> For
>> >> example, KURL is in platform even though it's shared by all the ports.
>> I
>> >> think the main consideration for whether to put things in platform
>> relate
>> >> to the dependencies. For example, platform doesn't depend on the rest
>> >> of WebCore.
>> >>
>> >> That’s right.
>> >> The WebCore/platform directory’s name is a bit of a pun. It contains
>> the
>> >> platform abstraction, exposing things present in the underlying
>> operating
>> >> system such as a way to find out about events and screen sizes and
>> such, and
>> >> also contains other basics that provide a “platform” for the rest
>> >> of WebCore code, without dependencies on that code. It can be though of
>> as a
>> >> largely-separate lower level module within WebCore.
>> >> The platform directory does not contain all platform-specific files.
>> Nor
>> >> should it. Directories such as WebCore/loader and WebCore/plugins
>> contain
>> >> platform-specific subdirectories as needed.
>> >>
>> >> As for whether audio should be a top-level concept, that might
>> make sense.
>> >> It seems similar to notifications and storage, which are top-level
>> concepts.
>> >>
>> >> Code that is specifically about how the web models audio, and not how
>> that
>> >> is integrated with the underlying audio capabilities of the OS, more
>> >> naturally would go somewhere outside the platform directory. A top
>> level
>> >> directory named audio might be confusing since HTMLAudioElement would
>> not be
>> >> in there.
>> >>     -- Darin
>> >
>> >
>>
>
>
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