Thanks All. I think I am getting the general idea of what can get into
to WebKit and how things fit.

Right now both the standard and implementation are WIP, spec is intended to
be a Web standard. At this point, neither the standard nor the
implementation are public.

My primary goal was to keep my changes around the WebKits coding and
development rules,
such as: I am already using WTF library extensively to keep the code
compatible with WebKit.

In future, if I can convince you folks to take these changes into
WebKit it will be lot easier.
What this means to me today, is just enforcing WebKit's disciplines.
If I can't get these changes into WebKit then may be I need to fork as
CableKit or something :)


May be I pushed the button little early, I should wait till 108th minute.


cheeers
Chinmaya

On Tue, Aug 24, 2010 at 3:39 PM, Maciej Stachowiak <m...@apple.com> wrote:
>
> Given your description, I'm not sure this functionality is appropriate for 
> WebKit. We are generally reluctant to take feature patches for features that 
> are experimental or of niche interest - we prefer to focus on technologies 
> that are part of the standards-based Web technology stack, that are likely to 
> become Web standards, or that are valuable general-purpose complements to Web 
> standards.
>
> It sounds like the feature you are talking about does not fit this template 
> very well currently, though it may in the future if it does get on track to 
> become a Web standard.
>
> Regards,
> Maciej
>
> On Aug 24, 2010, at 2:26 PM, Chinmaya Sn wrote:
>
>> Let me put it this way, I am working on a new standard, which
>> leverages some of HTML5 standards but tries to extend them
>> (not enhance) to answer some of the Cable industry challenges.
>>
>> I started by analysing WebKit layer, it has very strong assumption of
>> layering browser-engine, and mostly has APIs which helps you
>> build a html browser, why not, WebKit is a browser-engine.
>>
>> In my first case, of rendering a special kind of "app" on top of HTML5 video;
>> these apps don't speak html/javascript, they speak primitives such as
>> drawRectangle, drawLine etc. and has own events and processing
>> functions (its a language in itself) which needs to be translated into
>> either C++ or HTML/JavaScript.
>>
>> My primary requirements is to add new modules which represent new
>> standards which work in conjunction with HTML5 (very closely) without
>> any changes inside WebCore.
>>
>>
>>
>> Today WebKit would not gain anything, this is new standard work in
>> progress. Tomorrow things might change, and if someone says I
>> want this Cable specific feature, one could easily tell 'hey build
>> WebKit with this flag and you will get that feature for free',
>> that is my motto.
>>
>> I am driving this as as future proof solution.
>> Currently I'll be performing these changes only in my own branch.
>>
>> Makes sense?
>>
>>
>>
>> On Tue, Aug 24, 2010 at 2:09 PM, Ariya Hidayat <ariya.hida...@gmail.com> 
>> wrote:
>>> I guess you also need to supply the justification: what would WebKit
>>> gain from such modules? Are the modules part of HTML5 and other web
>>> standards?
>>>
>>>
>>> Regards,
>>>
>>
>>
>>
>>
>> On Tue, Aug 24, 2010 at 2:17 PM, Simon Fraser <simon.fra...@apple.com> wrote:
>>> I'll be the first to ask this question: what do you need to do that you can 
>>> do
>>> with existing WebKit APIs, and existing web technology?
>>>
>>> With video, you could use http streaming to deliver custom content,
>>> and make sure of accelerated compositing to ensure that you can
>>> efficiently layer HTML content on top of video.
>>>
>>> If your platform does not have support for these, then the "right"
>>> way to address this is to add support for these missing pieces,
>>> rather than hacking at WebCore internals.
>>>
>>> Simon
>>>
>>> On Aug 24, 2010, at 12:31 PM, Chinmaya Sn wrote:
>>>
>>>> The current module I have implemented works closely with
>>>> RenderingEngine/GraphicsContext and HTML5 video player, which
>>>> tries to deliver some special interactive Apps (In Cable World) as an
>>>> overlay over HTML5 Video,
>>>> the apps themselves are delivered as one of the private streams in the
>>>> Video, so some work has gone inside implementation
>>>> of video player itself.
>>>>
>>>> In near future, I will be poking around a lot  with HTML5 player. I
>>>> will be implementing lot more modules like above,
>>>> which will be linked to WebCore. Each of the new enhancements I
>>>> provide needs to be use WebCore and should be
>>>> accessible to HTML page author. So I will be drilling some holes to
>>>> expose these modules as a finite set of JavaScript objects.
>>>>
>>>> --
>>>> Chinmaya
>>>>
>>>>
>>>>
>>>> On Tue, Aug 24, 2010 at 1:23 PM, Peter Kasting <pkast...@google.com> wrote:
>>>>> On Tue, Aug 24, 2010 at 12:21 PM, Chinmaya Sn <chinm...@gmail.com> wrote:
>>>>>>
>>>>>> I have special case in my hand; currently I maintain a custom branch
>>>>>> of WebKit, I already have
>>>>>> implemented a module which sits closely with WebCore and it works just
>>>>>> fine. One of my
>>>>>> goals is to deliver these changes back to community and even may be
>>>>>> back to WebKit repository. In near
>>>>>> future I will be implementing at least 2-3 such modules, which work
>>>>>> closely with WebCore and
>>>>>> JavaScriptCore but they may not have to anything to do HTML browser
>>>>>> engine as such.
>>>>>
>>>>> Why don't you say more about what you're trying to do.  It's hard to 
>>>>> answer
>>>>> in the abstract.
>>>>> PK
>>>>
>>>
>>>
>>
>>
>>
>> --
>> Chinmaya
>> _______________________________________________
>> webkit-dev mailing list
>> webkit-dev@lists.webkit.org
>> http://lists.webkit.org/mailman/listinfo.cgi/webkit-dev
>
>



-- 
--
chinmaya sn
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