Angle in webkit is only the shader translator, which doesn't change
very often, whereas the main Angle (GLES simulation on top of D3D) is
still under active development.

We should update webkit Angle from time to time, but if it's outdated,
no need to be alarmed.  We definitely don't need to update Angle
whenever there is a new revision.

Mo

On Fri, Mar 4, 2011 at 3:05 PM, Adam Barth <aba...@webkit.org> wrote:
> Our version of ANGLE seems to be out of date:
>
> http://trac.webkit.org/browser/trunk/Source/ThirdParty/ANGLE
> http://code.google.com/p/angleproject/source/browse/trunk
>
> Who owns keeping our copy updated?
>
> Adam
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