On Tue, Nov 27, 2012 at 8:00 AM, Kui Zheng <kuii.zh...@gmail.com> wrote:
> Hi, > I was trying to accelerate path filling using stencil buffer, For > antialiasing, we rely on GPU multisampling. > So, I want to know Does webkit support Multisampling for accelerated > 2D Canvas? how to switch on it? > Thanks for you help. > I believe the details of this depend on which port you're using. For Chromium, the graphics layer is Skia, and you can get a more targeted answer on the skia-discuss mailing list. However, Chromium already uses the stencil buffer for some path rendering, and we've found it to be considerably *slower* than a software implementation in common web use cases. Tom (from the right email address this time)
_______________________________________________ webkit-dev mailing list webkit-dev@lists.webkit.org http://lists.webkit.org/mailman/listinfo/webkit-dev