I've made WinCairo almost able to enable accelerated compositing using the TextureMapper code. I would not consider it stable yet, but it compiles and runs to the point that it can be debugged. WebGL doesn't work at all with it yet, and I've had a few other problems and crashes. I can't dedicate a lot of time to it right now and I'm not a compositing expert, but I'd be happy to share what I've done.
Alex Christensen On Tue, Jan 28, 2014 at 2:16 PM, Maciej Stachowiak <[email protected]> wrote: > > ENABLE(DECELERATED_COMPOSITING) > > On Jan 28, 2014, at 10:15 AM, Darin Adler <[email protected]> wrote: > > > If we can't drop the non-accelerated-compositing mode immediately, I > think that non-accelerated-compositing should be the one that is treated as > an exception and be renamed to use the word "deprecated". > > > > -- Darin > > _______________________________________________ > > webkit-dev mailing list > > [email protected] > > https://lists.webkit.org/mailman/listinfo/webkit-dev > > _______________________________________________ > webkit-dev mailing list > [email protected] > https://lists.webkit.org/mailman/listinfo/webkit-dev > -- Alex Christensen FlexSim Software Products, Inc. *1577 North Technology Way | Building A | Suite 2300 | Orem, Utah 84097* *Voice: 801-224-6914 | Fax: 801-224-6984* *Email:* [email protected] <[email protected]> *URL:* www.flexsim.com ---------------------------------------------------------------------------------------- This message may contain confidential information, and is intended only for the use of the individual(s) to whom it is addressed. ----------------------------------------------------------------------------------------
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