On Apr 24, 2015, at 9:14 PM, Martin Robinson <[email protected]> wrote:

> On Thu, Apr 23, 2015 at 4:48 PM, Simon Fraser <[email protected]> wrote:
>> USE(3D_GRAPHICS) appears to surround WebGL code in general. I don’t see any 
>> non-WebGL bits in a quick search.
> 
> It seems that USE(3D_GRAPHICS) simply enables GraphicsContext3D and
> its helper classes, so I propose that we rename this to
> ENABLE_GRAPHICS_CONTEXT_3D.

Sounds good to me.

Simon

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