Hi,
I’m a programming language researcher, and we are working on a new visual
programming language.
I’m investigating using WebCore as the rendering component of our language
editing/visualization system.
Essentially what I’d like to be able to do is to programmatically (C++)
generate 1: a DOM tree of a new family of Element derived object, 2: rendering
tree, 3: layout the tree, 4: attach a GraphicsContext to an existing window or
bitmapped resource, and 5: use WebCore’s GraphicsContext to render the custom
rendering tree. I’d also like to create a family of custom Element derived
objects that would be attached to the rendering tree and use the rendering
tree. I’d also like to respond to the standard events, i.e. mouse, keyboard,
etc…
Do you think this would be possible using WebCore as a library and have these
custom render tree / dom tree derived objects live in my own library (this is
really, really the way I’d prefer to do things), or do you think it would be
better to add these objects directly into the WebCore library.
I don’t think accessing any of the render tree objects in webcore would cause
any issues on Mac/Unix, however, Windows sadly requires those EXPORT macros on
each class def. If I added these, what would be the WebKit policy of accepting
these changes?
What is the, for lack of a better word, the “viability” of WebKit on Windows?
Our project fundamentally has to be cross-platform, and currently, I’m not
aware of any webkit based browsers on Windows. I’m currently looking into using
webkit, firefox or blink. I’ve essentially eliminated blink because their code
is very hard to follow, much harder than webkit or firefox, and I think the
webkit code is the easiest to understand and use. Webkit is currently my first
choice, but my only hesitation is will webkit continued to be supported on
Windows.
thanks
-- Andy Somogyi PhD
School of Informatics and Computing
Indiana University
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