ANGLE is a separate chunk of code, and one the we periodically sync with an 
upstream repository, so I am not sure this is a good idea.

> On Feb 1, 2019, at 10:59 AM, Lucas Forschler <lforsch...@apple.com> wrote:
> 
> I just realized we already have a WebGL Bugzilla component. So I propose 
> deprecating the ANGLE component, and using WebGL moving forward.
> 
>> On Feb 1, 2019, at 10:47 AM, Lucas Forschler <lforsch...@apple.com> wrote:
>> 
>> Hello all,
>> 
>> I would like to rename the Bugzilla component “ANGLE” to “WebGL”.
>> 
>> Are there any objections or concerns with this rename?
>> 
>> Thanks,
>> Lucas
>> 
>> 
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