Greetings,

If you experience a blinking screen and total system crash with safari and osx.

I have had this problem, and solved it by moving all of the opengl
deallocation of resources within the CAOpenGLLayer::drawInCGLContext

CGLLockContext / Unlock don't seem to function as the documentation
says.  So you will will probably need to use a pthread mutex/condition
to force these deallocations to occur with the right timing (as well
as the draw).

Hope this helps someone else.

-tim
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