In RenderObject.h I can see 12 phases of painting, I want to know that in
which order they gets called?
If it is in sequence than why PaintPhaseFloat is performed 3rd, logically it
should be performed before PaintPhaseMask?
enum PaintPhase {
PaintPhaseBlockBackground,
PaintPhaseChildBlockBackground,
PaintPhaseChildBlockBackgrounds,
PaintPhaseFloat,
PaintPhaseForeground,
PaintPhaseOutline,
PaintPhaseChildOutlines,
PaintPhaseSelfOutline,
PaintPhaseSelection,
PaintPhaseCollapsedTableBorders,
PaintPhaseTextClip,
PaintPhaseMask
};
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