In RenderObject.h I can see 12 phases of painting, I want to know that in
which order they gets called?

If it is in sequence than why PaintPhaseFloat is performed 3rd, logically it
should be performed before PaintPhaseMask?

enum PaintPhase {
    PaintPhaseBlockBackground,
    PaintPhaseChildBlockBackground,
    PaintPhaseChildBlockBackgrounds,
    PaintPhaseFloat,
    PaintPhaseForeground,
    PaintPhaseOutline,
    PaintPhaseChildOutlines,
    PaintPhaseSelfOutline,
    PaintPhaseSelection,
    PaintPhaseCollapsedTableBorders,
    PaintPhaseTextClip,
    PaintPhaseMask
};
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