On Feb 23, 2011, at 1:01 PM, Nick Guenther wrote:

> 
> I'm trying to deploy a small app on top of WebKit on Windows 7. I've built it 
> fine, and figured out that I need:
> WebKitBuild\Release\bin\WebKit2WebProcess.exe (I'm using WK2)
> WebKitBuild\Release\bin\JavaScriptCore.dll
> WebKitBuild\Release\bin\WebKit.dll
> And nothing screams if I leave out the other two DLLs that come with the 
> build (InjectedBundle.dll and QTMovieWin.dll). It runs fine on my dev machine 
> (which has Safari installed) but when I move it it complains "The application 
> cannot start [this is actually a lie, it starts fine it just hits this when 
> it tries to load DLL] because ___.dll is missing" where ___ is one of several 
> things in C:\Program Files (x86)\Common Files\Apple\Apple Application 
> Support.  
> 
> Okay, fine, so I copied all the DLLs it wanted in but then, then it says 
> "WebKit.dll". What is going on, is there a circular dependency?
> 
> Is Windows webkit intimately tied to having Safari installed? I'd like to 
> avoid having to install a whole application just to make a library work. How 
> does WebKit even find these DLLs? 
> http://www.nirsoft.net/utils/registered_dll_view.html doesn't list any of 
> them as being known to Windows, is the Common Files\Apple\... path hardcoded 
> somewhere?.

Apple's Windows port of WebKit depends on libraries like CoreGraphics and 
CFNetwork that are installed by Safari. WebKit doesn't contain any logic to 
find these libraries; it is installed right beside them in the path that you 
quoted. For developers, the scripts that run programs that use WebKit (e.g., 
run-webkit-tests, which runs DumpRenderTree, which uses WebKit) know how to set 
up the PATH correctly so that CoreGraphics, CFNetwork, etc. can be found.

-Adam

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