A good start would be to file a bug at bugs.webkit.org for this issue. Simon
On May 24, 2011, at 11:59 AM, Hugues De Keyzer wrote: > Hi all, > > For the moment, it seems that drawing on canvas is done without > accounting for gamma, actually making wrong assumptions, like a^x + > b^x = (a + b)^x. This gives incorrect results, although they are not > always obvious to perceive. For example, all shapes and font > antialiasing is incorrect, as are gradients. I propose to address this > issue by ensuring that all drawing operations are done in linear > space. > > I wrote a thorough explanation in a W3C bug report, so please see > http://www.w3.org/Bugs/Public/show_bug.cgi?id=12444 for more > information. As a picture is often more expressive than text, please > take a look at the example picture: > http://www.w3.org/Bugs/Public/attachment.cgi?id=975 (has to be > displayed unscaled). > > I don’t know whether this is the appropriate mailing list to present > this problem. The actual drawing is probably done through > platform-specific libraries, so maybe this issue concerns those? If it > is the case, could someone give me a list of these platform-specific > libraries? > > Kind regards, > > Hugues De Keyzer > > La sola konstanto en la vivo estas la ŝanĝo. > The only constant in life is change. > -- www.wikipedia.org > _______________________________________________ > webkit-help mailing list > [email protected] > http://lists.webkit.org/mailman/listinfo.cgi/webkit-help _______________________________________________ webkit-help mailing list [email protected] http://lists.webkit.org/mailman/listinfo.cgi/webkit-help
