I use JSC in my cross-platform game engine, dim3. On OS X, I just link to whatever framework is on the machine. On iOS, I can compile it (I wish that framework wasn't private, it causes a lot of trouble for more folks then just me.)

On Windows, it's a mess. I used the wincario port, but I'm having DLL troubles with that for some users. Trying to create my own stand-along Visual Studio compile doesn't seem possible, there's way to much changes I'd have to make to the code. If somebody has done something like this, I'd be happy to hear it. A clean version of JSC that compiled on it's own would be wonderful, but obviously not likely.

I have a third option. I can grab the nightly build, take the DLL out of there, and grab the corefoundation.dll (and the couple DLLs it links to) from any common Apple installation (free things, like iTunes or QT) and stick that all together to build something. This works and is the path of least resistance but I suspect I'm skirting very close to license problems with this, and that's the last thing I want to do, but this problem is driving me nuts and I've got no way around it.

I should note that my engine is free and open-source, and the code is always available, which is why I think I might be OK.

All comments are appreciated!  Thanks for any help before hand.

[>] Brian
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