Hello All, I am trying to work through some performance issues (Android ICS device) when rendering Canvas content. Specifically, I am looking at the GUImark3 test in this location:
http://www.craftymind.com/factory/guimark3/vector/GM3_JS_Vector.html The canvas in this page is used to draw a radial gradient; however, I see that none of the calls get translated to CanvasRenderingContext2D::drawXXX calls. Leaving the Android specific quirks aside, am I correct in expecting that this call will filter through the CanvasRenderingContext2D class? Thanks -Vino
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