Hello All,

I am trying to work through some performance issues (Android ICS device)
when rendering Canvas content. Specifically, I am looking at the GUImark3
test in this location:

http://www.craftymind.com/factory/guimark3/vector/GM3_JS_Vector.html

The canvas in this page is used to draw a radial gradient; however, I see
that none of the calls get translated to CanvasRenderingContext2D::drawXXX
calls. Leaving the Android specific quirks aside, am I correct in expecting
that this call will filter through the CanvasRenderingContext2D class?

Thanks
-Vino
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