>This is a useless log. > >What you should do is: > >(1) Find out the code in your Qt tree which spits the error message. >Hint: it's all in qpainter.cpp. > >(2) Set a breakpoint there. > >(3) Launch again your application. > >Now when the problem occurs, you'll have a way way more useful >stack trace.
I agree on the uselessness but... >>QPainter::begin: Paint device returned engine == 0, type: 2 This would indicated out of memory situation. You said it runs for 18h straight.. I would check how much memory you end up consuming in that time. A severe leak would do this. -Janne _______________________________________________ webkit-qt mailing list [email protected] http://lists.webkit.org/mailman/listinfo.cgi/webkit-qt
