>On Tuesday 11 November 2014, Jorge Fernandez Monteagudo wrote:
>>
>> Hi Allan! Thank you for answering.
>>
>> I'm open to use the correct way to do it. My only need is to be able to
>> render the given page in my opengl context. The typical example rendering
>> a WebGL in the faces of a cube in OpenGL will be great! Is there any demo
>> like this? :)
>>
>> Or, at least, where can I find an example using QGraphicsWebView with a
>> QGLWidget viewport?
>>
>See the documentation of QGraphicsView and especially setViewPort ( 
>http://qt-project.org/doc/qt-5/qgraphicsview.html ). In Qt 5.4 you can also 
>use a
>QOpenGLWidget. It basically sets a specific widget as the output, qtwebkit can
>find that widget and use the same opengl-context in case it uses one. Without
>this qtwebkit would have its own widget that can mess with yours and would
>still need copying over CPU to blit textures.

Hi Allan,

Only to clarify... Which I need QGraphicsView or QGraphicsWebView?? And
do you recommend me to update to Qt 5.4 or remain in the Qt 5.3.2?

Thanks!
Jorge

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