i committed the patch someone submitted for building with visualstudio and i 
also made the srandomdev() call only used under MACOS ... however, on windows 
this code was the same either way, so i don't think the random patch has 
anything to do with his problem.

On Sep 29, 2010, at 4:52 PM, Mark Ritchie wrote:

> Cool! 
> I hope that fixes the problem or logs more details about what's broken! ;-)
> M.
> 
> On 29/Sep/2010, at 1:37 PM, Mike Schrag wrote:
> 
>> i committed both
>> 
>> On Sep 29, 2010, at 4:36 PM, Mertz Stéphan wrote:
>> 
>>> Oups, Mike has just committed the patch from Stefan for compiling under 
>>> Windows. It's not a fix to our problem.
>>> So, all ideas are 'bienvenue' !
>> 
> 

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