I want to display the contents of an NSArray and WORepetition is the perfect dynamic element to do that. However, I want to complicate the world and be able to suppress some of the entries based on some computation performed on each Array element.

It seems I can do this at least two ways:

(1) ... filter the original NSArray through the computation to make a new NSArray and use that.

(2) ... play games with the processing of the WORepetition so it skips items.

The former isn't hard, obviously, but since WORepetition is already iterating across all the element of the array, I wonder if the latter is possible.

I have a *.wod which is, in part:

   LoopOverUsers: WORepetition {
      list = userList;
      item = thisUser;
   }

and I have implemented getThisUser / setThisUser methods in the component, so control passes through these methods for each element of the array. But is there something I can do to defeat WORepetition's rendering of some elements ? My guess is NO, but there are smarter people than I on this list ... thanks, Gavin
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