Hello Chuck;

A big part of slowing-down with saturated object stores is that as there are more and more EO's in memory it takes longer and longer for fetches to be processed because as the system ensures uniqueness, it will have to keep checking to see if it already has each new row of data in memory already.

That does not sound right to me. It is a hashed lookup so it should be O(1). Unless the hashing function is bad and there are a lot of collisions, the lookup time should not vary greatly with the number of snapshots on hand.

I don't have the source code so I can't tell. Maybe the buckets are quite large; I don't know. What I do know is that when I do a long- run operation with the same EC and no "tricks", the thread seems to spend a sizable percentage of the time comparing snapshots -- presumably for facilitating uniquing.

cheers.


___
Andrew Lindesay
www.lindesay.co.nz

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