Update of bug #9302 (project wesnoth):
Status: None => Fixed
Assigned to: None => alink
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Follow-up Comment #1:
Thanks for your report and good timing, because i just also spotted this
error in code few days ago, and I added a check for size=1 to avoid it. But I
was not sure if it was really needed in action
http://svn.gna.org/viewcvs/wesnoth?rev=18111&view=rev
Normally, it will fix your bug.
We can't just erase the line, because it will cause a small incorrect facing
when you move your unit to the left (the unit move and when stop, do a
useless facing to the right)
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