Update of bug #3762 (project wesnoth):
Status: None => Invalid
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Follow-up Comment #2:
"Add key configuration option for scrolling the map (currently arrow key)."
-- Silly.
"Moving and attacking units using the keyboards." -- How? By entering source
and target hex coordinates? Ugh. Anonymous didn't propose a UI design and I
can't imagine a decent one.
"A key for backwards scrolling to the previous unit (opposite of the 'next
unit key')" -- implemented.
Marking this Invalid.
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