Update of bug #3762 (project wesnoth):

                  Status:                    None => Invalid                

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Follow-up Comment #2:

"Add key configuration option for scrolling the map (currently arrow key)."
-- Silly.

"Moving and attacking units using the keyboards." -- How?  By entering source
and target hex coordinates?  Ugh.  Anonymous didn't propose a UI design and I
can't imagine a decent one.

"A key for backwards scrolling to the previous unit (opposite of the 'next
unit key')" -- implemented.

Marking this Invalid.


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