Follow-up Comment #6, bug #3332 (project wesnoth):

Dear Anonymous,

Anonymous submitters can't be questions for further details.  You can't send
an email out asking them to explain things in more detail, etc.  The original
poster can always speak up here and we can reopen it, or they can open a new
bug with more details or a more clearly defined focus.

That said, I could have seen value in having a "scenario" option along with
the other choices in the drop down selections for things such as race. 
However, since this bug was posted, multiplayer scenarios have had special
SideWML added to allow multiplayer scenarios to be customized per match.

Specifically, multiplayer scenarios, when played in scenario mode, can lock
certain items into place and allow others to be changed/customized.  This
isn't what was asked for but I feel it's sufficient in filling the need the
original poster had.

To quote from http://www.wesnoth.org/wiki/SideWML

The following keys are multiplayer only:

    * allow_player if false then this side will not be allowed to be modified
and will be hidden during game creation. 

    * team_lock if true then this side's team is not allowed to be modified.


    * colour_lock if true then this side's color is not allowed to be
modified. 

    * gold_lock if true then this side's gold is not allowed to be modified.


    * income_lock if true then this side's income is not allowed to be
modified. 

    _______________________________________________________

Reply to this item at:

  <http://gna.org/bugs/?3332>

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