Follow-up Comment #2, bug #10109 (project wesnoth):

Not fixed yet:

I've changed all occurencies of "Human Ranger" to "Ranger" using Search +
Replace (both without "), but the game chrashes as it does before.

Is it possible to check these attributes on loading if the reason for this
could be an unit renaming? A hard crash is always not very nice.

stdout is empty and stderr looks quite normal.

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