URL:
  <http://gna.org/bugs/?10557>

                 Summary: Sliding glitch with new subanimations
                 Project: Battle for Wesnoth
            Submitted by: zookeeper
            Submitted on: Wednesday 19/12/07 at 10:56
                Category: Bug
                Severity: 3 - Normal
                Priority: 5 - Normal
              Item Group: WML
                  Status: None
                 Privacy: Public
             Assigned to: boucman
        Originator Email: 
             Open/Closed: Open
         Discussion Lock: Any
                 Release: 1.3.12+svn
        Operating System: win xp

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Details:

My new way of using the poisoning and slowing sounds causes little sliding
speed glitches occasionally. Observable by just attacking with a
ghoul/necrophage a few times: on some attacks, the sliding is noticeably
faster. It is caused by the poison sound subanimation thing being in the
middle of the animation. If it's moved to the end of the animation, the
glitches disappear.




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