Update of patch #914 (project wesnoth): Status: None => In Progress Assigned to: None => sapient
_______________________________________________________ Follow-up Comment #3: This looks correct except that you need to remove all references to gettext and attempts at translation from preprocessor.cpp For one thing, your attempts would have resulted in an incomplete translation. For another, these sorts of error messages should stay in english so that they can be posted to the Tech Support Forum verbatim. The translation in game.cpp can stay (assuming it makes it in before the string freeze: check http://tinyurl.com/36an5k). _______________________________________________________ Reply to this item at: <http://gna.org/patch/?914> _______________________________________________ Message sent via/by Gna! http://gna.org/ _______________________________________________ Wesnoth-bugs mailing list Wesnoth-bugs@gna.org https://mail.gna.org/listinfo/wesnoth-bugs