Update of patch #914 (project wesnoth):

                  Status:                    None => In Progress            
             Assigned to:                    None => sapient                

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Follow-up Comment #3:

This looks correct except that you need to remove all references to gettext
and attempts at translation from preprocessor.cpp

For one thing, your attempts would have resulted in an incomplete
translation. For another, these sorts of error messages should stay in
english so that they can be posted to the Tech Support Forum verbatim.

The translation in game.cpp can stay (assuming it makes it in before the
string freeze: check http://tinyurl.com/36an5k).

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