URL:
  <http://gna.org/bugs/?11027>

                 Summary: never connects to remote host(s)
                 Project: Battle for Wesnoth
            Submitted by: sapient
            Submitted on: Sunday 02/10/08 at 11:44
                Category: Bug
                Severity: 4 - Important
                Priority: 5 - Normal
              Item Group: Networking
                  Status: None
                 Privacy: Public
             Assigned to: None
        Originator Email: 
             Open/Closed: Open
         Discussion Lock: Any
                 Release: 1.3.15 
        Operating System: Windows XP Pro

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Details:

Ever since 1.3.15 and in svn, there is a network problem on my platform

TCPsocket sock = SDLNet_TCP_Open(&ip);  //network.cpp

always returns "Can't connect to remote host" in SDLNet_GetError()

I can't figure out what's causing it to fail, though :(

The problem is also experienced when I run Yogi or Mists' 1.3.15 builds

But 1.3.14 still works fine

I added the following debug code and it can't connect still:

        TCPsocket sock = SDLNet_TCP_Open(&ip);
        int debugint = 99;
        if(!sock) {
                SDLNet_Quit();
                debugint = SDLNet_Init();
        }
        int retries = 10;
        while(!sock && retries-->0) {
                SDL_Delay(100);
                sock = SDLNet_TCP_Open(&ip);
        }
        if(!sock) {
                std::string debugstr = SDLNet_GetError();
                error_ = hostname == NULL ? "Could not bind to port" :
                                            "Could not connect to host";
                return;
        }







    _______________________________________________________

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