Follow-up Comment #1, bug #12005 (project wesnoth):

Submitter writes: "Multiplayer Replays seem to work fine." However, bug
#11060 seems to indicate that replays can get corrupted on reload.  This may
be an important clue.


    _______________________________________________________

Reply to this item at:

  <http://gna.org/bugs/?12005>

_______________________________________________
  Message sent via/by Gna!
  http://gna.org/


_______________________________________________
Wesnoth-bugs mailing list
Wesnoth-bugs@gna.org
https://mail.gna.org/listinfo/wesnoth-bugs

Reply via email to