Update of bug #12233 (project wesnoth):

              Item Group:                    None =>  None of the others    
                 Summary: crash bug in turn resolution => crash bug while
calculating healing

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Follow-up Comment #1:

Full backtrace

#0  0x00007f3ba9ed2095 in raise () from /lib/libc.so.6
#1  0x00007f3ba9ed3af0 in abort () from /lib/libc.so.6
#2  0x00007f3ba9ecb2df in __assert_fail () from /lib/libc.so.6
#3  0x0000000000639e87 in unit_map::unit_iterator::operator-> (
    this=0x7f3b9605d920) at build/debug/unit_map.cpp:70
#4  0x000000000062da87 in unit_display::unit_healing ([EMAIL PROTECTED],

    [EMAIL PROTECTED], [EMAIL PROTECTED], healing=2)
    at build/debug/unit_display.cpp:312
#5  0x000000000076528a in calculate_healing ([EMAIL PROTECTED], 
    [EMAIL PROTECTED], [EMAIL PROTECTED], side=1,
[EMAIL PROTECTED], 
    update_display=true) at build/debug/actions.cpp:1777
#6  0x000000000084698b in play_controller::init_side (this=0x7fffb4d27ad0, 
    team_index=0) at build/debug/play_controller.cpp:465
#7  0x000000000058949b in playsingle_controller::play_turn (
    this=0x7fffb4d27ad0, save=true)
    at build/debug/playsingle_controller.cpp:521
#8  0x000000000058b053 in playsingle_controller::play_scenario (
    this=0x7fffb4d27ad0, [EMAIL PROTECTED], [EMAIL PROTECTED], 
    skip_replay=false) at build/debug/playsingle_controller.cpp:304
#9  0x000000000057d01e in playsingle_scenario ([EMAIL PROTECTED], 
    level=0x7fffb4d299c8, [EMAIL PROTECTED], [EMAIL PROTECTED], 
    [EMAIL PROTECTED], [EMAIL PROTECTED], skip_replay=false)
    at build/debug/playcampaign.cpp:136
#10 0x000000000057fecc in play_game ([EMAIL PROTECTED], 
    [EMAIL PROTECTED], [EMAIL PROTECTED], 
    [EMAIL PROTECTED], io_type=IO_NONE, skip_replay=false)
    at build/debug/playcampaign.cpp:381
#11 0x000000000041a08d in play_game (this=0x7fffb4d296f0, 
    reload=(anonymous namespace)::game_controller::NO_RELOAD_DATA)
    at build/debug/game.cpp:1719
#12 0x0000000000424634 in play_game (argc=2, argv=0x7fffb4d29f78)
    at build/debug/game.cpp:2247
#13 0x0000000000424ad8 in main (argc=2, argv=0x7fffb4d29f78)
    at build/debug/game.cpp:2292


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  <http://gna.org/bugs/?12233>

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