URL:
  <http://gna.org/bugs/?12338>

                 Summary: TRoW 5: Cannot recruit "Fighter"
                 Project: Battle for Wesnoth
            Submitted by: kurt_aust
            Submitted on: Monday 09/22/2008 at 10:16
                Category: Bug
                Severity: 3 - Normal
                Priority: 5 - Normal
              Item Group: WML
                  Status: None
                 Privacy: Public
             Assigned to: None
        Originator Email: 
             Open/Closed: Open
         Discussion Lock: Any
                 Release: 1.5.4
        Operating System: Win XP x64

    _______________________________________________________

Details:

In "The Rise of Wesnoth" scenario 5 "The Oldwood", the villains are required
to recruit "fighter".

However no unit with that usage type appears in their allowed recruit list on
NORMAL or HARD difficulty, resulting in a nasty WML error message.



    [side]
        type=Orcish Warlord
        id=Tan-Gralg
        name= _ "Tan-Gralg"
        side=2
        canrecruit=yes
        {GOLD 160 220 280}
        [ai]
            {NO_SCOUTS}
            recruitment_ignore_bad_movement=yes
            recruitment_ignore_bad_combat=yes
            recruitment_pattern=scout,fighter,fighter,mixed fighter,archer
            {ATTACK_DEPTH 4 5 5}
        [/ai]
#ifdef EASY
        recruit=Orcish Archer, Orcish Assassin, Orcish Grunt, Goblin
Pillager
#endif

#ifdef NORMAL
        recruit=Orcish Archer, Orcish Assassin, Orcish Crossbowman, Goblin
Pillager
#endif

#ifdef HARD
        recruit=Orcish Archer, Orcish Assassin, Orcish Crossbowman, Orcish
Slayer, Goblin Pillager
#endif
        team_name=orcs
        user_team_name=_"Orcs"
    [/side]

    [side]
        type=Orcish Warlord
        id=Tan-Rugar
        name= _ "Tan-Rugar"
        side=3
        canrecruit=yes
        {GOLD 160 220 280}
        [ai]
            {NO_SCOUTS}
            recruitment_pattern=scout,fighter,fighter,mixed fighter,archer
            recruitment_ignore_bad_movement=yes
            recruitment_ignore_bad_combat=yes
            {ATTACK_DEPTH 4 5 5}
        [/ai]
#ifdef EASY
        recruit=Orcish Archer, Orcish Assassin, Orcish Grunt, Goblin
Pillager
#endif

#ifdef NORMAL
        recruit=Orcish Archer, Orcish Assassin, Orcish Crossbowman, Goblin
Pillager
#endif

#ifdef HARD
        recruit=Orcish Archer, Orcish Assassin, Orcish Crossbowman, Orcish
Slayer, Goblin Pillager
#endif
        team_name=orcs
        user_team_name=_"Orcs"
    [/side]






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  <http://gna.org/bugs/?12338>

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