URL:
  <http://gna.org/bugs/?12558>

                 Summary: Units no longer assigned unique id's
                 Project: Battle for Wesnoth
            Submitted by: zookeeper
            Submitted on: Sunday 02/11/08 at 11:05
                Category: Bug
                Severity: 3 - Normal
                Priority: 5 - Normal
              Item Group: WML
                  Status: None
                 Privacy: Public
             Assigned to: None
        Originator Email: 
             Open/Closed: Open
         Discussion Lock: Any
                 Release: trunk
        Operating System: win xp

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Details:

I noticed that recruited units and spawned single [unit]s without a defined
id= are no longer assigned a unique id= (which used to be of the format
id="Unittype-<bignumber>"). However, all units seem to have a unique
underlying_id=<number>.

I think units are still intended to have unique id='s and that's how it's
still documented in the wiki, so I suppose this is a bug.




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