URL:
  <http://gna.org/bugs/?12663>

                 Summary: LoW: long delay at beginning of Elves Last Stand
                 Project: Battle for Wesnoth
            Submitted by: None
            Submitted on: Tuesday 12/02/2008 at 01:00 CET
                Category: Bug
                Severity: 4 - Important
                Priority: 5 - Normal
              Item Group: Campaign
                  Status: None
                 Privacy: Public
             Assigned to: None
        Originator Email: harperlm
             Open/Closed: Open
         Discussion Lock: Any
                 Release: 1.5.6
        Operating System: windows XP

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Details:


At the beginning of the Elves Last Stand scenario, after the path is drawn on
the map Wesnoth hangs for a significant period of time (half a minute perhaps)
with high processor usage. This appears reproducible by starting a new LoW
campaign and changing to level 7.




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