Update of bug #13197 (project wesnoth):

                  Status:                    None => Fixed                  
             Assigned to:                    None => ai0867                 
             Open/Closed:                    Open => Closed                 

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Follow-up Comment #2:

I can't reproduce this bug since my fix. (though I didn't try before) 

The fix is in 1.5.14, so I'm marking this as fixed and closed. If you're
still experiencing crashes, please post a savegame. Be sure to retry from a
start-of-scenario save though.

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Reply to this item at:

  <http://gna.org/bugs/?13197>

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