URL:
  <http://gna.org/patch/?1175>

                 Summary: Additional option in preferences preventing allies
from interrupting move when sighted
                 Project: Battle for Wesnoth
            Submitted by: lampak
            Submitted on: Wednesday 05/20/2009 at 10:43
                Priority: 3 - Low
                  Status: None
                 Privacy: Public
             Assigned to: None
        Originator Email: 
             Open/Closed: Open
         Discussion Lock: Any

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Details:

I've written it because I got annoyed while playing 'The Oldwood' level. The
map was shrouded and I kept bumping into ents, my allies. It was pointless
for me to be interrupted by my own allies. So I decided to write this patch.


It adds a new option to preferences dialog which allows you to turn off being
interrupted when you sight an ally unit in a shroud, but you still are stopped
when you see an enemy. The message about units being spotted is still
displayed. 

I am a very beginner in programming and it is my first "contribution" to any
big project, so please, be understanding. 



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File Attachments:


-------------------------------------------------------
Date: Wednesday 05/20/2009 at 10:43  Name: patch.patch  Size: 6kB   By:
lampak

<http://gna.org/patch/download.php?file_id=5792>

    _______________________________________________________

Reply to this item at:

  <http://gna.org/patch/?1175>

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