Follow-up Comment #4, bug #13545 (project wesnoth):
I can confirm the fix. I just tested the attached savegame with wesnoth
1.7.1. Instead of 50 minutes it now takes only 15 minutes for the AI to
finish its turn. Still a bit slow and boring, but in this turn the AI is
moving 152 units, this makes around 6 sec/unit.
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