Update of bug #14380 (project wesnoth):
Item Group: None => None of the others
Status: None => Wont Fix
Open/Closed: Open => Closed
Summary: Damage calculations are broken => Damage
calculations are broken for AMLA
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Follow-up Comment #1:
When a fight is about to make a unit gain a level, the attack prediction
assumes that the unit is about to be fully healed, if it survives. Sometimes,
this assumption is not correct, as it happens in your case. (In fact, it is
never correct, since units usually end up with even more hitpoints when
leveling, but whatever.) Bad estimation of hitpoints after leveling is a
known and accepted defect of the attack prediction. That's why I'm closing
this report as "Wont fix".
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