URL:
  <http://gna.org/bugs/?14833>

                 Summary: Turn bell plays and first autosave is generated for
cutscene scenarios
                 Project: Battle for Wesnoth
            Submitted by: shadowmaster
            Submitted on: Tuesday 11/24/2009 at 15:22
                Category: Bug
                Severity: 3 - Normal
                Priority: 5 - Normal
              Item Group: User Interface
                  Status: None
                 Privacy: Public
             Assigned to: None
        Originator Email: 
             Open/Closed: Open
         Discussion Lock: Any
                 Release: 1.7.8+svn (r39913)
        Operating System: any

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Details:

The turn bell and the first turn autosave are activated for cutscene
scenarios despite they issue [endlevel] in the "start" WML event, e.g. TRoW
scenario 7 - "Return to Oldwood". Note that this will only happen if
automatic deletion of autosaves on singleplayer victory is disabled, and the
turn bell is enabled in Preferences. The 1.6 branch is not affected.

This could be a bit confusing for the player since such kind of scenarios are
not intended to be played - do I really need to elaborate on this?




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