URL:
<http://gna.org/bugs/?15078>
Summary: Konrad talks to himself at end of bay of pearls
Project: Battle for Wesnoth
Submitted by: dale77
Submitted on: Friday 01/08/2010 at 23:05
Category: Bug
Severity: 4 - Important
Priority: 5 - Normal
Item Group: Campaign
Status: None
Privacy: Public
Assigned to: None
Originator Email:
Open/Closed: Open
Discussion Lock: Any
Release: 1.7.11
Operating System: Arch linux
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Details:
After defeating both leaders, Delfador never appears, so Konrad holds a
"telepathic" conversation with Delfador. The player has no option to choose
the sea path, but must go on by land.
I fixed this on my build by adding a "side=1" to the Delfador unit in the end
scenario events.
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File Attachments:
-------------------------------------------------------
Date: Friday 01/08/2010 at 23:05 Name: 04_The_Bay_of_Pearls.cfg Size: 27kB
By: dale77
Modified bay of pearls scenario
<http://gna.org/bugs/download.php?file_id=7628>
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Reply to this item at:
<http://gna.org/bugs/?15078>
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