Follow-up Comment #3, patch #1666 (project wesnoth):

This is the new version of the patch.

It basically a new implementation:
the AI definition in WML can now define a sort_order that allows the game to
sort the list of available AIs before display.

The "default" AI algorithm is now the AI in the list having the highest
sort_order (set to 0 if not present).

This patch only cares of the selection of the AI in the game creation list.
Setting the "default" AI when droiding a side will be cared in a second step.

(file #9185, file #9186)
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Additional Item Attachment:

File name: Nightmares_of_Meloen.tar.gz    Size:798 KB
File name: patch-era-ai-use-sort-order.diff Size:4 KB


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