URL:
<http://gna.org/task/?7085>
Summary: Update wmlunits to use the new WML parser.
Project: Battle for Wesnoth
Submitted by: elias
Submitted on: Saturday 05/22/2010 at 16:40
Category: Website
Should Start On: Saturday 05/22/2010 at 00:00
Should be Finished on: Thursday 07/01/2010 at 00:00
Priority: 3 - Low
Status: In Progress
Privacy: Public
Percent Complete: 10%
Assigned to: elias
Open/Closed: Open
Discussion Lock: Any
Effort: 20.00
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Details:
This will have a number of changes:
- Much faster as the parser is faster.
- Translations do not need to re-parse as we can keep the WML strings which
now properly tag themselves (or parts thereof) with textdomains. Therefore
outputting another translation just means re-generating the HTML, but from
the same input data.
- All add-ons can now be parsed independently. This allows skipping add-ons
with errors without the need for a blacklist. May also allow further speedup
since in theory only HTML for modified addons has to be re-generated.
- Robust against clobbered unit ids - it should always behave like the main
game.
- Could create a complete unit tree for each campaign if we want (including
mainline units). Eras would continue behaving like now.
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<http://gna.org/task/?7085>
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