Update of bug #16086 (project wesnoth):

                  Status:                    None => Fixed                  
             Assigned to:                    None => silene                 
             Open/Closed:                    Open => Closed                 

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Follow-up Comment #1:

Fixed in revision 42964. The zoc should never have been stored as an integer.
The saves should now load fine as long as there weren't unusual units (e.g. a
level-0 unit with a zoc).

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Reply to this item at:

  <http://gna.org/bugs/?16086>

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